Do not merge

use larger 16x16 asset, reduce pull a little bit
diff --git a/src/com/android/browser/MeshTracker.java b/src/com/android/browser/MeshTracker.java
index 8c9c00e..aa7099f 100644
--- a/src/com/android/browser/MeshTracker.java
+++ b/src/com/android/browser/MeshTracker.java
@@ -101,7 +101,7 @@
         }
 
         private void doit2(float dx, float dy) {
-            final float scale = 0.4f;  // temper how far we actually move
+            final float scale = 0.35f;  // temper how far we actually move
             dx *= scale;
             dy *= scale;
             final float cornerScale = 0.25f;