Use destroyLiveTcpSocketsByOwnerUids for frozen apps
Bug: 284900338
Test: FrameworksNetTests
Change-Id: Ia10f3c3b01c42d6ae5ba7b18786b66ca3209b108
diff --git a/service/src/com/android/server/ConnectivityService.java b/service/src/com/android/server/ConnectivityService.java
index 83afa83..a558e3e 100755
--- a/service/src/com/android/server/ConnectivityService.java
+++ b/service/src/com/android/server/ConnectivityService.java
@@ -2986,19 +2986,17 @@
}
private void handleFrozenUids(int[] uids, int[] frozenStates) {
- final ArraySet<Range<Integer>> ranges = new ArraySet<>();
+ final ArraySet<Integer> ownerUids = new ArraySet<>();
for (int i = 0; i < uids.length; i++) {
if (frozenStates[i] == UID_FROZEN_STATE_FROZEN) {
- Integer uidAsInteger = Integer.valueOf(uids[i]);
- ranges.add(new Range(uidAsInteger, uidAsInteger));
+ ownerUids.add(uids[i]);
}
}
- if (!ranges.isEmpty()) {
- final Set<Integer> exemptUids = new ArraySet<>();
+ if (!ownerUids.isEmpty()) {
try {
- mDeps.destroyLiveTcpSockets(ranges, exemptUids);
+ mDeps.destroyLiveTcpSocketsByOwnerUids(ownerUids);
} catch (Exception e) {
loge("Exception in socket destroy: " + e);
}