commit | 80685f42c35cfce3692be6ec406d8e259b8afb9e | [log] [tgz] |
---|---|---|
author | Chalard Jean <jchalard@google.com> | Mon Oct 30 18:31:27 2023 +0900 |
committer | Chalard Jean <jchalard@google.com> | Mon Oct 30 23:26:43 2023 +0900 |
tree | b6af7bc4fc742d11ae3a2cc40402f0c2f9527756 | |
parent | 9fea45db054ef4db76f2e0c8f613c23cd66bc2c0 [diff] |
Destroyed networks can't hope to beat champions In particular, this fixes a bug where a non-validated destroyed network can't get disconnected after it's replaced by another non-validated network because CS thinks it should keep it in case it validates and beats the replacement network. Test: new test for this : CSDestroyedNetworkTests Change-Id: I5d7e413624d6fca28b06484e5369cd17e4a599a4