Remove Frame, merge shadow and quick representations.

Change-Id: I5ae03a5e52111792d2df7e83cbd89ab25777844b
diff --git a/src/compiler_llvm/jni_compiler.cc b/src/compiler_llvm/jni_compiler.cc
index bb45fac..37ca82f 100644
--- a/src/compiler_llvm/jni_compiler.cc
+++ b/src/compiler_llvm/jni_compiler.cc
@@ -27,7 +27,6 @@
 #include "object.h"
 #include "runtime.h"
 #include "runtime_support_func.h"
-#include "shadow_frame.h"
 #include "utils_llvm.h"
 
 #include <llvm/BasicBlock.h>
@@ -115,7 +114,7 @@
   // Store the dex pc
   irb_.StoreToObjectOffset(shadow_frame_,
                            ShadowFrame::DexPCOffset(),
-                           irb_.getInt32(0),
+                           irb_.getInt32(DexFile::kDexNoIndex),
                            kTBAAShadowFrame);
 
   // Push the shadow frame