Remove Frame, merge shadow and quick representations.
Change-Id: I5ae03a5e52111792d2df7e83cbd89ab25777844b
diff --git a/src/compiler_llvm/jni_compiler.cc b/src/compiler_llvm/jni_compiler.cc
index bb45fac..37ca82f 100644
--- a/src/compiler_llvm/jni_compiler.cc
+++ b/src/compiler_llvm/jni_compiler.cc
@@ -27,7 +27,6 @@
#include "object.h"
#include "runtime.h"
#include "runtime_support_func.h"
-#include "shadow_frame.h"
#include "utils_llvm.h"
#include <llvm/BasicBlock.h>
@@ -115,7 +114,7 @@
// Store the dex pc
irb_.StoreToObjectOffset(shadow_frame_,
ShadowFrame::DexPCOffset(),
- irb_.getInt32(0),
+ irb_.getInt32(DexFile::kDexNoIndex),
kTBAAShadowFrame);
// Push the shadow frame