Add thread pool class
Added a thread pool class loosely based on google3 code.
Modified the compiler to have a single thread pool instead of creating new threads in ForAll.
Moved barrier to be in top level directory as it is not GC specific code.
Performance Timings:
Reference:
boot.oat: 14.306596s
time mm oat-target:
real 2m33.748s
user 10m23.190s
sys 5m54.140s
Thread pool:
boot.oat: 13.111049s
time mm oat-target:
real 2m29.372s
user 10m3.130s
sys 5m46.290s
The speed increase is probably just noise.
Change-Id: If3c1280cbaa4c7e4361127d064ac744ea12cdf49
diff --git a/src/thread.cc b/src/thread.cc
index 67773a5..0551844 100644
--- a/src/thread.cc
+++ b/src/thread.cc
@@ -555,7 +555,7 @@
}
}
-bool Thread::RequestCheckpoint(CheckpointFunction* function) {
+bool Thread::RequestCheckpoint(Closure* function) {
CHECK(!ReadFlag(kCheckpointRequest)) << "Already have a pending checkpoint request";
checkpoint_function_ = function;
union StateAndFlags old_state_and_flags = state_and_flags_;