Use (D)CHECK_ALIGNED more.
Change-Id: I9d740f6a88d01e028d4ddc3e4e62b0a73ea050af
diff --git a/compiler/utils/arm/assembler_arm.cc b/compiler/utils/arm/assembler_arm.cc
index 09d2270..0e3e08c 100644
--- a/compiler/utils/arm/assembler_arm.cc
+++ b/compiler/utils/arm/assembler_arm.cc
@@ -252,11 +252,11 @@
if (offset_ < 0) {
int32_t off = -offset_;
CHECK_LT(off, 1024);
- CHECK_EQ((off & 3 /* 0b11 */), 0); // Must be multiple of 4.
+ CHECK_ALIGNED(off, 4);
encoding = (am ^ (1 << kUShift)) | off >> 2; // Flip U to adjust sign.
} else {
CHECK_LT(offset_, 1024);
- CHECK_EQ((offset_ & 3 /* 0b11 */), 0); // Must be multiple of 4.
+ CHECK_ALIGNED(offset_, 4);
encoding = am | offset_ >> 2;
}
encoding |= static_cast<uint32_t>(rn_) << 16;