Remove ExtractCodeAndPrelink and switch Portable to MCLinker

Change-Id: Ia2459c7da6b79e0a1c0f1148c6e28ad9cbbe27a2
diff --git a/src/compiled_method.cc b/src/compiled_method.cc
index 4de2a3f..36c4eea 100644
--- a/src/compiled_method.cc
+++ b/src/compiled_method.cc
@@ -18,6 +18,26 @@
 
 namespace art {
 
+CompiledCode::CompiledCode(InstructionSet instruction_set, const std::vector<uint8_t>& code)
+    : instruction_set_(instruction_set), code_(code)
+{
+  CHECK_NE(code.size(), 0U);
+}
+
+CompiledCode::CompiledCode(InstructionSet instruction_set,
+                           const std::string& elf_object,
+                           const std::string& symbol)
+    : instruction_set_(instruction_set), symbol_(symbol) {
+  CHECK_NE(elf_object.size(), 0U);
+  CHECK_NE(symbol.size(), 0U);
+  // TODO: we shouldn't just shove ELF objects in as "code" but
+  // change to have different kinds of compiled methods.  This is
+  // being deferred until we work on hybrid execution or at least
+  // until we work on batch compilation.
+  code_.resize(elf_object.size());
+  memcpy(&code_[0], &elf_object[0], elf_object.size());
+}
+
 uint32_t CompiledCode::AlignCode(uint32_t offset) const {
   return AlignCode(offset, instruction_set_);
 }
@@ -72,6 +92,22 @@
   }
 }
 
+#if defined(ART_USE_PORTABLE_COMPILER)
+const std::string& CompiledCode::GetSymbol() const {
+  CHECK_NE(0U, symbol_.size());
+  return symbol_;
+}
+
+const std::vector<uint32_t>& CompiledCode::GetOatdataOffsetsToCompliledCodeOffset() const {
+  CHECK_NE(0U, oatdata_offsets_to_compiled_code_offset_.size()) << symbol_;
+  return oatdata_offsets_to_compiled_code_offset_;
+}
+
+void CompiledCode::AddOatdataOffsetToCompliledCodeOffset(uint32_t offset) {
+  oatdata_offsets_to_compiled_code_offset_.push_back(offset);
+}
+#endif
+
 CompiledMethod::CompiledMethod(InstructionSet instruction_set,
                                const std::vector<uint8_t>& code,
                                const size_t frame_size_in_bytes,
@@ -80,20 +116,15 @@
                                const std::vector<uint32_t>& mapping_table,
                                const std::vector<uint16_t>& vmap_table,
                                const std::vector<uint8_t>& native_gc_map)
-    : CompiledCode(instruction_set), frame_size_in_bytes_(frame_size_in_bytes),
+    : CompiledCode(instruction_set, code), frame_size_in_bytes_(frame_size_in_bytes),
       core_spill_mask_(core_spill_mask), fp_spill_mask_(fp_spill_mask),
       native_gc_map_(native_gc_map)
 {
-  CHECK_NE(code.size(), 0U);
   DCHECK_EQ(vmap_table.size(),
             static_cast<uint32_t>(__builtin_popcount(core_spill_mask)
                                   + __builtin_popcount(fp_spill_mask)));
   CHECK_LE(vmap_table.size(), (1U << 16) - 1); // length must fit in 2^16-1
 
-  size_t code_byte_count = code.size() * sizeof(code[0]);
-  std::vector<uint8_t> byte_code(code_byte_count);
-  memcpy(&byte_code[0], &code[0], code_byte_count);
-
   std::vector<uint32_t> length_prefixed_mapping_table;
   length_prefixed_mapping_table.push_back(mapping_table.size());
   length_prefixed_mapping_table.insert(length_prefixed_mapping_table.end(),
@@ -109,7 +140,6 @@
   DCHECK_EQ(vmap_table.size() + 1, length_prefixed_vmap_table.size());
   DCHECK_EQ(vmap_table.size(), length_prefixed_vmap_table[0]);
 
-  SetCode(byte_code);
   mapping_table_ = length_prefixed_mapping_table;
   vmap_table_ = length_prefixed_vmap_table;
   DCHECK_EQ(vmap_table_[0], static_cast<uint32_t>(__builtin_popcount(core_spill_mask) + __builtin_popcount(fp_spill_mask)));
@@ -122,16 +152,15 @@
                                const uint32_t fp_spill_mask)
     : CompiledCode(instruction_set, code),
       frame_size_in_bytes_(frame_size_in_bytes),
-      core_spill_mask_(core_spill_mask), fp_spill_mask_(fp_spill_mask) {
-}
-
-CompiledInvokeStub::CompiledInvokeStub(InstructionSet instruction_set)
-    : CompiledCode(instruction_set) {
-}
+      core_spill_mask_(core_spill_mask), fp_spill_mask_(fp_spill_mask) {}
 
 CompiledInvokeStub::CompiledInvokeStub(InstructionSet instruction_set,
                                        const std::vector<uint8_t>& code)
-    : CompiledCode(instruction_set, code) {
-}
+    : CompiledCode(instruction_set, code) {}
+
+CompiledInvokeStub::CompiledInvokeStub(InstructionSet instruction_set,
+                                       const std::string& elf_object,
+                                       const std::string& symbol)
+    : CompiledCode(instruction_set, elf_object, symbol) {}
 
 }  // namespace art