Add more dwarf debug line info for Optimized methods.
Optimizing compiler generates minimum debug line info that
is built using the dex_pc information about suspend points.
This is not enough for performance and debugging needs.
This CL generates additional debug line information for
instructions which have known dex_pc and it ensures that
whole call sites are mapped (as opposed to suspend points
which map only one instruction past the function call).
Bug: 23157336
Change-Id: I9f2b1c2038e3560847c175b8121cf9496b8b58fa
Signed-off-by: Yevgeny Rouban <yevgeny.y.rouban@intel.com>
diff --git a/compiler/optimizing/optimizing_compiler.cc b/compiler/optimizing/optimizing_compiler.cc
index 898b656..8e48f6d 100644
--- a/compiler/optimizing/optimizing_compiler.cc
+++ b/compiler/optimizing/optimizing_compiler.cc
@@ -558,15 +558,14 @@
ArenaAllocator* arena = graph->GetArena();
CodeVectorAllocator allocator(arena);
+ DefaultSrcMap src_mapping_table;
+ codegen->SetSrcMap(compiler_driver->GetCompilerOptions().GetGenerateDebugInfo()
+ ? &src_mapping_table
+ : nullptr);
codegen->CompileOptimized(&allocator);
ArenaVector<LinkerPatch> linker_patches = EmitAndSortLinkerPatches(codegen);
- DefaultSrcMap src_mapping_table;
- if (compiler_driver->GetCompilerOptions().GetGenerateDebugInfo()) {
- codegen->BuildSourceMap(&src_mapping_table);
- }
-
ArenaVector<uint8_t> stack_map(arena->Adapter(kArenaAllocStackMaps));
codegen->BuildStackMaps(&stack_map);
@@ -601,16 +600,16 @@
PassObserver* pass_observer) const {
ArenaAllocator* arena = codegen->GetGraph()->GetArena();
CodeVectorAllocator allocator(arena);
+ DefaultSrcMap src_mapping_table;
+ codegen->SetSrcMap(compiler_driver->GetCompilerOptions().GetGenerateDebugInfo()
+ ? &src_mapping_table
+ : nullptr);
codegen->CompileBaseline(&allocator);
ArenaVector<LinkerPatch> linker_patches = EmitAndSortLinkerPatches(codegen);
ArenaVector<uint8_t> mapping_table(arena->Adapter(kArenaAllocBaselineMaps));
codegen->BuildMappingTable(&mapping_table);
- DefaultSrcMap src_mapping_table;
- if (compiler_driver->GetCompilerOptions().GetGenerateDebugInfo()) {
- codegen->BuildSourceMap(&src_mapping_table);
- }
ArenaVector<uint8_t> vmap_table(arena->Adapter(kArenaAllocBaselineMaps));
codegen->BuildVMapTable(&vmap_table);
ArenaVector<uint8_t> gc_map(arena->Adapter(kArenaAllocBaselineMaps));