Reduced memory usage of primitive fields smaller than 4-bytes
Reduced memory used by byte and boolean fields from 4 bytes down to a
single byte and shorts and chars down to two bytes. Fields are now
arranged as Reference followed by decreasing component sizes, with
fields shuffled forward as needed.
Bug: 8135266
Change-Id: I65eaf31ed27e5bd5ba0c7d4606454b720b074752
diff --git a/runtime/runtime.h b/runtime/runtime.h
index b0a88d5..fc93d16 100644
--- a/runtime/runtime.h
+++ b/runtime/runtime.h
@@ -415,6 +415,14 @@
}
void EnterTransactionMode(Transaction* transaction);
void ExitTransactionMode();
+ void RecordWriteFieldBoolean(mirror::Object* obj, MemberOffset field_offset, uint8_t value,
+ bool is_volatile) const;
+ void RecordWriteFieldByte(mirror::Object* obj, MemberOffset field_offset, int8_t value,
+ bool is_volatile) const;
+ void RecordWriteFieldChar(mirror::Object* obj, MemberOffset field_offset, uint16_t value,
+ bool is_volatile) const;
+ void RecordWriteFieldShort(mirror::Object* obj, MemberOffset field_offset, int16_t value,
+ bool is_volatile) const;
void RecordWriteField32(mirror::Object* obj, MemberOffset field_offset, uint32_t value,
bool is_volatile) const;
void RecordWriteField64(mirror::Object* obj, MemberOffset field_offset, uint64_t value,