Small optimization for recursive calls: avoid dex cache.
Change-Id: Ic4054b6c38f0a2a530ba6ef747647f86cee0b1b8
diff --git a/compiler/optimizing/builder.cc b/compiler/optimizing/builder.cc
index f9054e0..ef93b8c 100644
--- a/compiler/optimizing/builder.cc
+++ b/compiler/optimizing/builder.cc
@@ -613,9 +613,11 @@
// Sharpening to kDirect only works if we compile PIC.
DCHECK((optimized_invoke_type == invoke_type) || (optimized_invoke_type != kDirect)
|| compiler_driver_->GetCompilerOptions().GetCompilePic());
+ bool is_recursive =
+ (target_method.dex_method_index == dex_compilation_unit_->GetDexMethodIndex());
invoke = new (arena_) HInvokeStaticOrDirect(
arena_, number_of_arguments, return_type, dex_pc, target_method.dex_method_index,
- optimized_invoke_type);
+ is_recursive, optimized_invoke_type);
}
size_t start_index = 0;