Encode frame info using varints.
This saves 0.3% of oat file size.
Test: test-art-host-gtest-stack_map_test
Change-Id: I85003946a9579f03cb1ed2b5e9b2c62b3efe6734
diff --git a/compiler/optimizing/stack_map_stream.cc b/compiler/optimizing/stack_map_stream.cc
index 429054c..b26b53f 100644
--- a/compiler/optimizing/stack_map_stream.cc
+++ b/compiler/optimizing/stack_map_stream.cc
@@ -45,9 +45,10 @@
uint32_t num_dex_registers) {
DCHECK(!in_method_) << "Mismatched Begin/End calls";
in_method_ = true;
- DCHECK_EQ(frame_size_in_bytes_, 0u) << "BeginMethod was already called";
+ DCHECK_EQ(packed_frame_size_, 0u) << "BeginMethod was already called";
- frame_size_in_bytes_ = frame_size_in_bytes;
+ DCHECK_ALIGNED(frame_size_in_bytes, kStackAlignment);
+ packed_frame_size_ = frame_size_in_bytes / kStackAlignment;
core_spill_mask_ = core_spill_mask;
fp_spill_mask_ = fp_spill_mask;
num_dex_registers_ = num_dex_registers;
@@ -292,11 +293,11 @@
}
}
- EncodeUnsignedLeb128(&out_, frame_size_in_bytes_);
- EncodeUnsignedLeb128(&out_, core_spill_mask_);
- EncodeUnsignedLeb128(&out_, fp_spill_mask_);
- EncodeUnsignedLeb128(&out_, num_dex_registers_);
- BitMemoryWriter<ScopedArenaVector<uint8_t>> out(&out_, out_.size() * kBitsPerByte);
+ BitMemoryWriter<ScopedArenaVector<uint8_t>> out(&out_);
+ EncodeVarintBits(out, packed_frame_size_);
+ EncodeVarintBits(out, core_spill_mask_);
+ EncodeVarintBits(out, fp_spill_mask_);
+ EncodeVarintBits(out, num_dex_registers_);
EncodeTable(out, stack_maps_);
EncodeTable(out, inline_infos_);
EncodeTable(out, method_infos_);
diff --git a/compiler/optimizing/stack_map_stream.h b/compiler/optimizing/stack_map_stream.h
index de79f49..a5f7ff3 100644
--- a/compiler/optimizing/stack_map_stream.h
+++ b/compiler/optimizing/stack_map_stream.h
@@ -98,7 +98,7 @@
void CreateDexRegisterMap();
const InstructionSet instruction_set_;
- uint32_t frame_size_in_bytes_ = 0;
+ uint32_t packed_frame_size_ = 0;
uint32_t core_spill_mask_ = 0;
uint32_t fp_spill_mask_ = 0;
uint32_t num_dex_registers_ = 0;