Support callee-save registers on ARM.
Change-Id: I7c519b7a828c9891b1141a8e51e12d6a8bc84118
diff --git a/compiler/optimizing/code_generator.cc b/compiler/optimizing/code_generator.cc
index 43fd8bb..0a405c4 100644
--- a/compiler/optimizing/code_generator.cc
+++ b/compiler/optimizing/code_generator.cc
@@ -140,9 +140,7 @@
size_t maximum_number_of_live_core_registers,
size_t maximum_number_of_live_fp_registers,
size_t number_of_out_slots) {
- core_spill_mask_ = allocated_registers_.GetCoreRegisters() & core_callee_save_mask_;
- DCHECK_NE(core_spill_mask_, 0u) << "At least the return address register must be saved";
- fpu_spill_mask_ = allocated_registers_.GetFloatingPointRegisters() & fpu_callee_save_mask_;
+ ComputeSpillMask();
first_register_slot_in_slow_path_ = (number_of_out_slots + number_of_spill_slots) * kVRegSize;
SetFrameSize(RoundUp(