Remove ArtCode.

- Instead use OatQuickMethodHeader.
- Various cleanups now that we don't have all those
  ArtMethod -> ArtCode -> OatQuickMethodHeader indirections.

As a consequence of this cleanup, exception handling got a bit
faster.

ParserCombinators benchmark (exception intensive) on x64: (lower is better)
Before:
ParserCombinators(RunTime): 1062500.0 us.
After:
ParserCombinators(RunTime): 833000.0 us.

Change-Id: Idac917b6f1b0dc254ad68fb3781cd61bccadb0f3
diff --git a/runtime/oat_quick_method_header.cc b/runtime/oat_quick_method_header.cc
new file mode 100644
index 0000000..9786c05
--- /dev/null
+++ b/runtime/oat_quick_method_header.cc
@@ -0,0 +1,139 @@
+/*
+ * Copyright (C) 2011 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "oat_quick_method_header.h"
+
+#include "art_method.h"
+#include "mapping_table.h"
+#include "scoped_thread_state_change.h"
+#include "thread.h"
+
+namespace art {
+
+OatQuickMethodHeader::OatQuickMethodHeader(
+    uint32_t mapping_table_offset,
+    uint32_t vmap_table_offset,
+    uint32_t gc_map_offset,
+    uint32_t frame_size_in_bytes,
+    uint32_t core_spill_mask,
+    uint32_t fp_spill_mask,
+    uint32_t code_size)
+    : mapping_table_offset_(mapping_table_offset),
+      vmap_table_offset_(vmap_table_offset),
+      gc_map_offset_(gc_map_offset),
+      frame_info_(frame_size_in_bytes, core_spill_mask, fp_spill_mask),
+      code_size_(code_size) {}
+
+OatQuickMethodHeader::~OatQuickMethodHeader() {}
+
+uint32_t OatQuickMethodHeader::ToDexPc(ArtMethod* method,
+                                       const uintptr_t pc,
+                                       bool abort_on_failure) const {
+  const void* entry_point = GetEntryPoint();
+  uint32_t sought_offset = pc - reinterpret_cast<uintptr_t>(entry_point);
+  if (IsOptimized()) {
+    CodeInfo code_info = GetOptimizedCodeInfo();
+    StackMapEncoding encoding = code_info.ExtractEncoding();
+    StackMap stack_map = code_info.GetStackMapForNativePcOffset(sought_offset, encoding);
+    if (stack_map.IsValid()) {
+      return stack_map.GetDexPc(encoding);
+    }
+  } else {
+    MappingTable table(GetMappingTable());
+    // NOTE: Special methods (see Mir2Lir::GenSpecialCase()) have an empty mapping
+    // but they have no suspend checks and, consequently, we never call ToDexPc() for them.
+    if (table.TotalSize() == 0) {
+      DCHECK(method->IsNative());
+      return DexFile::kDexNoIndex;
+    }
+
+    // Assume the caller wants a pc-to-dex mapping so check here first.
+    typedef MappingTable::PcToDexIterator It;
+    for (It cur = table.PcToDexBegin(), end = table.PcToDexEnd(); cur != end; ++cur) {
+      if (cur.NativePcOffset() == sought_offset) {
+        return cur.DexPc();
+      }
+    }
+    // Now check dex-to-pc mappings.
+    typedef MappingTable::DexToPcIterator It2;
+    for (It2 cur = table.DexToPcBegin(), end = table.DexToPcEnd(); cur != end; ++cur) {
+      if (cur.NativePcOffset() == sought_offset) {
+        return cur.DexPc();
+      }
+    }
+  }
+  if (abort_on_failure) {
+    ScopedObjectAccess soa(Thread::Current());
+    LOG(FATAL) << "Failed to find Dex offset for PC offset "
+           << reinterpret_cast<void*>(sought_offset)
+           << "(PC " << reinterpret_cast<void*>(pc) << ", entry_point=" << entry_point
+           << " current entry_point=" << method->GetEntryPointFromQuickCompiledCode()
+           << ") in " << PrettyMethod(method);
+  }
+  return DexFile::kDexNoIndex;
+}
+
+uintptr_t OatQuickMethodHeader::ToNativeQuickPc(ArtMethod* method,
+                                                const uint32_t dex_pc,
+                                                bool is_for_catch_handler,
+                                                bool abort_on_failure) const {
+  const void* entry_point = GetEntryPoint();
+  if (IsOptimized()) {
+    // Optimized code does not have a mapping table. Search for the dex-to-pc
+    // mapping in stack maps.
+    CodeInfo code_info = GetOptimizedCodeInfo();
+    StackMapEncoding encoding = code_info.ExtractEncoding();
+
+    // All stack maps are stored in the same CodeItem section, safepoint stack
+    // maps first, then catch stack maps. We use `is_for_catch_handler` to select
+    // the order of iteration.
+    StackMap stack_map =
+        LIKELY(is_for_catch_handler) ? code_info.GetCatchStackMapForDexPc(dex_pc, encoding)
+                                     : code_info.GetStackMapForDexPc(dex_pc, encoding);
+    if (stack_map.IsValid()) {
+      return reinterpret_cast<uintptr_t>(entry_point) + stack_map.GetNativePcOffset(encoding);
+    }
+  } else {
+    MappingTable table(GetMappingTable());
+    if (table.TotalSize() == 0) {
+      DCHECK_EQ(dex_pc, 0U);
+      return 0;   // Special no mapping/pc == 0 case
+    }
+    // Assume the caller wants a dex-to-pc mapping so check here first.
+    typedef MappingTable::DexToPcIterator It;
+    for (It cur = table.DexToPcBegin(), end = table.DexToPcEnd(); cur != end; ++cur) {
+      if (cur.DexPc() == dex_pc) {
+        return reinterpret_cast<uintptr_t>(entry_point) + cur.NativePcOffset();
+      }
+    }
+    // Now check pc-to-dex mappings.
+    typedef MappingTable::PcToDexIterator It2;
+    for (It2 cur = table.PcToDexBegin(), end = table.PcToDexEnd(); cur != end; ++cur) {
+      if (cur.DexPc() == dex_pc) {
+        return reinterpret_cast<uintptr_t>(entry_point) + cur.NativePcOffset();
+      }
+    }
+  }
+
+  if (abort_on_failure) {
+    ScopedObjectAccess soa(Thread::Current());
+    LOG(FATAL) << "Failed to find native offset for dex pc 0x" << std::hex << dex_pc
+               << " in " << PrettyMethod(method);
+  }
+  return UINTPTR_MAX;
+}
+
+}  // namespace art