ART: Add object-array-alloc-inl.h

In an effort to reduce the (transitive) proliferation of heap-inl
add a specific inline header for object array allocation.

Bug: 118385392
Test: mmma art
Test: m test-art-host
Change-Id: I0d7c40ed53708d4c759190961b40f0cac3fe696d
diff --git a/runtime/mirror/object_array-alloc-inl.h b/runtime/mirror/object_array-alloc-inl.h
new file mode 100644
index 0000000..8e96d9f
--- /dev/null
+++ b/runtime/mirror/object_array-alloc-inl.h
@@ -0,0 +1,82 @@
+/*
+ * Copyright (C) 2011 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef ART_RUNTIME_MIRROR_OBJECT_ARRAY_ALLOC_INL_H_
+#define ART_RUNTIME_MIRROR_OBJECT_ARRAY_ALLOC_INL_H_
+
+#include "object_array.h"
+
+#include "array-alloc-inl.h"
+#include "array-inl.h"
+#include "class.h"
+#include "dex/primitive.h"
+#include "gc/heap-inl.h"
+#include "handle_scope-inl.h"
+#include "obj_ptr-inl.h"
+#include "object-inl.h"
+#include "runtime.h"
+
+namespace art {
+namespace mirror {
+
+template<class T>
+inline ObjPtr<ObjectArray<T>> ObjectArray<T>::Alloc(Thread* self,
+                                                    ObjPtr<Class> object_array_class,
+                                                    int32_t length,
+                                                    gc::AllocatorType allocator_type) {
+  ObjPtr<Array> array = Array::Alloc<true>(self,
+                                           object_array_class,
+                                           length,
+                                           ComponentSizeShiftWidth(kHeapReferenceSize),
+                                           allocator_type);
+  if (UNLIKELY(array == nullptr)) {
+    return nullptr;
+  }
+  DCHECK_EQ(array->GetClass()->GetComponentSizeShift(),
+            ComponentSizeShiftWidth(kHeapReferenceSize));
+  return array->AsObjectArray<T>();
+}
+
+template<class T>
+inline ObjPtr<ObjectArray<T>> ObjectArray<T>::Alloc(Thread* self,
+                                                    ObjPtr<Class> object_array_class,
+                                                    int32_t length) {
+  return Alloc(self,
+               object_array_class,
+               length,
+               Runtime::Current()->GetHeap()->GetCurrentAllocator());
+}
+
+template<class T>
+inline ObjPtr<ObjectArray<T>> ObjectArray<T>::CopyOf(Thread* self, int32_t new_length) {
+  DCHECK_GE(new_length, 0);
+  // We may get copied by a compacting GC.
+  StackHandleScope<1> hs(self);
+  Handle<ObjectArray<T>> h_this(hs.NewHandle(this));
+  gc::Heap* heap = Runtime::Current()->GetHeap();
+  gc::AllocatorType allocator_type = heap->IsMovableObject(this) ? heap->GetCurrentAllocator() :
+      heap->GetCurrentNonMovingAllocator();
+  ObjPtr<ObjectArray<T>> new_array = Alloc(self, GetClass(), new_length, allocator_type);
+  if (LIKELY(new_array != nullptr)) {
+    new_array->AssignableMemcpy(0, h_this.Get(), 0, std::min(h_this->GetLength(), new_length));
+  }
+  return new_array;
+}
+
+}  // namespace mirror
+}  // namespace art
+
+#endif  // ART_RUNTIME_MIRROR_OBJECT_ARRAY_ALLOC_INL_H_