Now we have a proper C++ library, use std::unique_ptr.
Also remove the Android.libcxx.mk and other bits of stlport compatibility
mechanics.
Change-Id: Icdf7188ba3c79cdf5617672c1cfd0a68ae596a61
diff --git a/runtime/zip_archive.h b/runtime/zip_archive.h
index edaa88b..c0e2f2f 100644
--- a/runtime/zip_archive.h
+++ b/runtime/zip_archive.h
@@ -18,8 +18,9 @@
#define ART_RUNTIME_ZIP_ARCHIVE_H_
#include <stdint.h>
-#include <string>
#include <ziparchive/zip_archive.h>
+#include <memory>
+#include <string>
#include "base/logging.h"
#include "base/unix_file/random_access_file.h"
@@ -27,7 +28,6 @@
#include "mem_map.h"
#include "os.h"
#include "safe_map.h"
-#include "UniquePtrCompat.h"
namespace art {