Rewrite dex register map encoding in stackmaps.

Simplify code by encoding dex register maps using BitTables.
The overall design is unchanged (bitmask+indices+catalogue).

This CL saves ~0.4% of .oat file size.

The dex register map decoding is factor of 3 faster now
(based on the time to verify the register maps on Arm).
This is not too surprising as the old version was O(n^2).

It also reduces compiler arena memory usage by 11% since the
BitTableBuilder is more memory efficient, we store less
intermediate data, and we deduplicate most data on the fly.

Test: test-art-host-gtest-stack_map_test
Change-Id: Ib703a5ddf7f581280522d589e4a2bfebe53c26a9
diff --git a/compiler/optimizing/code_generator.cc b/compiler/optimizing/code_generator.cc
index b358bfa..4791fa3 100644
--- a/compiler/optimizing/code_generator.cc
+++ b/compiler/optimizing/code_generator.cc
@@ -63,6 +63,7 @@
 #include "parallel_move_resolver.h"
 #include "scoped_thread_state_change-inl.h"
 #include "ssa_liveness_analysis.h"
+#include "stack_map.h"
 #include "stack_map_stream.h"
 #include "thread-current-inl.h"
 #include "utils/assembler.h"