Refactor and remove copy mark bits.

Refactor code GC realted code to be in a GC folder.

Remove copy mark bits by using pointer changing instead.

Enable concurrent sweeping of system weaks.

Fix non concurrent GC plan.

Change-Id: I9c71478be27d21a75f8a4e6af6faabe896e5e263
diff --git a/src/gc/space_bitmap.cc b/src/gc/space_bitmap.cc
new file mode 100644
index 0000000..273ae4f
--- /dev/null
+++ b/src/gc/space_bitmap.cc
@@ -0,0 +1,286 @@
+/*
+ * Copyright (C) 2008 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "heap_bitmap.h"
+
+#include "logging.h"
+#include "UniquePtr.h"
+#include "utils.h"
+
+namespace art {
+
+std::string SpaceBitmap::GetName() const {
+  return name_;
+}
+
+void SpaceBitmap::SetName(const std::string& name) {
+  name_ = name;
+}
+
+void SpaceSetMap::Walk(SpaceBitmap::Callback* callback, void* arg) {
+  for (Objects::iterator it = contained_.begin(); it != contained_.end(); ++it) {
+    callback(const_cast<Object*>(*it), arg);
+  }
+}
+
+SpaceBitmap* SpaceBitmap::Create(const std::string& name, byte* heap_begin, size_t heap_capacity) {
+  CHECK(heap_begin != NULL);
+  // Round up since heap_capacity is not necessarily a multiple of kAlignment * kBitsPerWord.
+  size_t bitmap_size = OffsetToIndex(RoundUp(heap_capacity, kAlignment * kBitsPerWord)) * kWordSize;
+  UniquePtr<MemMap> mem_map(MemMap::MapAnonymous(name.c_str(), NULL, bitmap_size, PROT_READ | PROT_WRITE));
+  if (mem_map.get() == NULL) {
+    LOG(ERROR) << "Failed to allocate bitmap " << name;
+    return NULL;
+  }
+  word* bitmap_begin = reinterpret_cast<word*>(mem_map->Begin());
+  return new SpaceBitmap(name, mem_map.release(), bitmap_begin, bitmap_size, heap_begin);
+}
+
+// Clean up any resources associated with the bitmap.
+SpaceBitmap::~SpaceBitmap() {
+
+}
+
+void SpaceBitmap::SetHeapLimit(uintptr_t new_end) {
+  DCHECK(IsAligned<kBitsPerWord * kAlignment>(new_end));
+  size_t new_size = OffsetToIndex(new_end - heap_begin_) * kWordSize;
+  if (new_size < bitmap_size_) {
+    bitmap_size_ = new_size;
+  }
+  // Not sure if doing this trim is necessary, since nothing past the end of the heap capacity
+  // should be marked.
+  // TODO: Fix this code is, it broken and causes rare heap corruption!
+  // mem_map_->Trim(reinterpret_cast<byte*>(heap_begin_ + bitmap_size_));
+}
+
+// Fill the bitmap with zeroes.  Returns the bitmap's memory to the
+// system as a side-effect.
+void SpaceBitmap::Clear() {
+  if (bitmap_begin_ != NULL) {
+    // This returns the memory to the system.  Successive page faults
+    // will return zeroed memory.
+    int result = madvise(bitmap_begin_, bitmap_size_, MADV_DONTNEED);
+    if (result == -1) {
+      PLOG(FATAL) << "madvise failed";
+    }
+  }
+}
+
+void SpaceBitmap::CopyFrom(SpaceBitmap* source_bitmap) {
+  DCHECK_EQ(Size(), source_bitmap->Size());
+  std::copy(source_bitmap->Begin(), source_bitmap->Begin() + source_bitmap->Size() / kWordSize, Begin());
+}
+
+// Visits set bits in address order.  The callback is not permitted to
+// change the bitmap bits or max during the traversal.
+void SpaceBitmap::Walk(SpaceBitmap::Callback* callback, void* arg) {
+  CHECK(bitmap_begin_ != NULL);
+  CHECK(callback != NULL);
+
+  uintptr_t end = OffsetToIndex(HeapLimit() - heap_begin_ - 1);
+  word* bitmap_begin = bitmap_begin_;
+  for (uintptr_t i = 0; i <= end; ++i) {
+    word w = bitmap_begin[i];
+    if (w != 0) {
+      uintptr_t ptr_base = IndexToOffset(i) + heap_begin_;
+      do {
+        const size_t shift = CLZ(w);
+        Object* obj = reinterpret_cast<Object*>(ptr_base + shift * kAlignment);
+        (*callback)(obj, arg);
+        w ^= static_cast<size_t>(kWordHighBitMask) >> shift;
+      } while (w != 0);
+    }
+  }
+}
+
+// Walk through the bitmaps in increasing address order, and find the
+// object pointers that correspond to garbage objects.  Call
+// <callback> zero or more times with lists of these object pointers.
+//
+// The callback is not permitted to increase the max of either bitmap.
+void SpaceBitmap::SweepWalk(const SpaceBitmap& live_bitmap,
+                           const SpaceBitmap& mark_bitmap,
+                           uintptr_t sweep_begin, uintptr_t sweep_end,
+                           SpaceBitmap::SweepCallback* callback, void* arg) {
+  CHECK(live_bitmap.bitmap_begin_ != NULL);
+  CHECK(mark_bitmap.bitmap_begin_ != NULL);
+  CHECK_EQ(live_bitmap.heap_begin_, mark_bitmap.heap_begin_);
+  CHECK_EQ(live_bitmap.bitmap_size_, mark_bitmap.bitmap_size_);
+  CHECK(callback != NULL);
+  CHECK_LE(sweep_begin, sweep_end);
+  CHECK_GE(sweep_begin, live_bitmap.heap_begin_);
+
+  if (sweep_end <= sweep_begin) {
+    return;
+  }
+
+  // TODO: rewrite the callbacks to accept a std::vector<Object*> rather than a Object**?
+  const size_t buffer_size = kWordSize * kBitsPerWord;
+  Object* pointer_buf[buffer_size];
+  Object** pb = &pointer_buf[0];
+  size_t start = OffsetToIndex(sweep_begin - live_bitmap.heap_begin_);
+  size_t end = OffsetToIndex(sweep_end - live_bitmap.heap_begin_ - 1);
+  CHECK_LT(end, live_bitmap.Size() / kWordSize);
+  word* live = live_bitmap.bitmap_begin_;
+  word* mark = mark_bitmap.bitmap_begin_;
+  for (size_t i = start; i <= end; i++) {
+    word garbage = live[i] & ~mark[i];
+    if (UNLIKELY(garbage != 0)) {
+      uintptr_t ptr_base = IndexToOffset(i) + live_bitmap.heap_begin_;
+      do {
+        const size_t shift = CLZ(garbage);
+        garbage ^= static_cast<size_t>(kWordHighBitMask) >> shift;
+        *pb++ = reinterpret_cast<Object*>(ptr_base + shift * kAlignment);
+      } while (garbage != 0);
+      // Make sure that there are always enough slots available for an
+      // entire word of one bits.
+      if (pb >= &pointer_buf[buffer_size - kBitsPerWord]) {
+        (*callback)(pb - &pointer_buf[0], &pointer_buf[0], arg);
+        pb = &pointer_buf[0];
+      }
+    }
+  }
+  if (pb > &pointer_buf[0]) {
+    (*callback)(pb - &pointer_buf[0], &pointer_buf[0], arg);
+  }
+}
+
+}  // namespace art
+
+// Support needed for in order traversal
+#include "object.h"
+#include "object_utils.h"
+
+namespace art {
+
+static void WalkFieldsInOrder(SpaceBitmap* visited, SpaceBitmap::Callback* callback, Object* obj,
+                              void* arg);
+
+// Walk instance fields of the given Class. Separate function to allow recursion on the super
+// class.
+static void WalkInstanceFields(SpaceBitmap* visited, SpaceBitmap::Callback* callback, Object* obj,
+                               Class* klass, void* arg)
+    SHARED_LOCKS_REQUIRED(Locks::mutator_lock_) {
+  // Visit fields of parent classes first.
+  Class* super = klass->GetSuperClass();
+  if (super != NULL) {
+    WalkInstanceFields(visited, callback, obj, super, arg);
+  }
+  // Walk instance fields
+  ObjectArray<Field>* fields = klass->GetIFields();
+  if (fields != NULL) {
+    for (int32_t i = 0; i < fields->GetLength(); i++) {
+      Field* field = fields->Get(i);
+      FieldHelper fh(field);
+      if (!fh.IsPrimitiveType()) {
+        Object* value = field->GetObj(obj);
+        if (value != NULL) {
+          WalkFieldsInOrder(visited, callback, value,  arg);
+        }
+      }
+    }
+  }
+}
+
+// For an unvisited object, visit it then all its children found via fields.
+static void WalkFieldsInOrder(SpaceBitmap* visited, SpaceBitmap::Callback* callback, Object* obj,
+                              void* arg)
+    SHARED_LOCKS_REQUIRED(Locks::mutator_lock_) {
+  if (visited->Test(obj)) {
+    return;
+  }
+  // visit the object itself
+  (*callback)(obj, arg);
+  visited->Set(obj);
+  // Walk instance fields of all objects
+  Class* klass = obj->GetClass();
+  WalkInstanceFields(visited, callback, obj, klass, arg);
+  // Walk static fields of a Class
+  if (obj->IsClass()) {
+    ObjectArray<Field>* fields = klass->GetSFields();
+    if (fields != NULL) {
+      for (int32_t i = 0; i < fields->GetLength(); i++) {
+        Field* field = fields->Get(i);
+        FieldHelper fh(field);
+        if (!fh.IsPrimitiveType()) {
+          Object* value = field->GetObj(NULL);
+          if (value != NULL) {
+            WalkFieldsInOrder(visited, callback, value, arg);
+          }
+        }
+      }
+    }
+  } else if (obj->IsObjectArray()) {
+    // Walk elements of an object array
+    ObjectArray<Object>* obj_array = obj->AsObjectArray<Object>();
+    int32_t length = obj_array->GetLength();
+    for (int32_t i = 0; i < length; i++) {
+      Object* value = obj_array->Get(i);
+      if (value != NULL) {
+        WalkFieldsInOrder(visited, callback, value, arg);
+      }
+    }
+  }
+}
+
+// Visits set bits with an in order traversal.  The callback is not permitted to change the bitmap
+// bits or max during the traversal.
+void SpaceBitmap::InOrderWalk(SpaceBitmap::Callback* callback, void* arg) {
+  UniquePtr<SpaceBitmap> visited(Create("bitmap for in-order walk",
+                                       reinterpret_cast<byte*>(heap_begin_),
+                                       IndexToOffset(bitmap_size_ / kWordSize)));
+  CHECK(bitmap_begin_ != NULL);
+  CHECK(callback != NULL);
+  uintptr_t end = Size() / kWordSize;
+  for (uintptr_t i = 0; i < end; ++i) {
+    word w = bitmap_begin_[i];
+    if (UNLIKELY(w != 0)) {
+      uintptr_t ptr_base = IndexToOffset(i) + heap_begin_;
+      while (w != 0) {
+        const size_t shift = CLZ(w);
+        Object* obj = reinterpret_cast<Object*>(ptr_base + shift * kAlignment);
+        WalkFieldsInOrder(visited.get(), callback, obj, arg);
+        w ^= static_cast<size_t>(kWordHighBitMask) >> shift;
+      }
+    }
+  }
+}
+
+std::string SpaceSetMap::GetName() const {
+  return name_;
+}
+
+void SpaceSetMap::SetName(const std::string& name) {
+  name_ = name;
+}
+
+SpaceSetMap::SpaceSetMap(const std::string& name) : name_(name) {
+
+}
+
+void SpaceSetMap::CopyFrom(const SpaceSetMap& space_set) {
+  contained_ = space_set.contained_;
+}
+
+std::ostream& operator << (std::ostream& stream, const SpaceBitmap& bitmap) {
+  return stream
+    << bitmap.GetName() << "["
+    << "begin=" << reinterpret_cast<const void*>(bitmap.HeapBegin())
+    << ",end=" << reinterpret_cast<const void*>(bitmap.HeapLimit())
+    << "]";
+  }
+
+}  // namespace art