Final CL to enable register allocation on x86.
This CL implements:
1) Resolution after allocation: connecting the locations
allocated to an interval within a block and between blocks.
2) Handling of fixed registers: some instructions require
inputs/output to be at a specific location, and the allocator
needs to deal with them in a special way.
3) ParallelMoveResolver::EmitNativeCode for x86.
Change-Id: I0da6bd7eb66877987148b87c3be6a983b4e3f858
diff --git a/compiler/optimizing/code_generator_arm.h b/compiler/optimizing/code_generator_arm.h
index c945a06..ac5ef21 100644
--- a/compiler/optimizing/code_generator_arm.h
+++ b/compiler/optimizing/code_generator_arm.h
@@ -104,6 +104,7 @@
explicit CodeGeneratorARM(HGraph* graph);
virtual ~CodeGeneratorARM() { }
+ virtual void ComputeFrameSize(size_t number_of_spill_slots) OVERRIDE;
virtual void GenerateFrameEntry() OVERRIDE;
virtual void GenerateFrameExit() OVERRIDE;
virtual void Bind(Label* label) OVERRIDE;