Move arenas into runtime
Moved arena pool into the runtime.
Motivation:
Allow GC to use arena allocators, recycle arena pool for linear alloc.
Bug: 19264997
Change-Id: I8ddbb6d55ee923a980b28fb656c758c5d7697c2f
diff --git a/compiler/dex/gvn_dead_code_elimination.h b/compiler/dex/gvn_dead_code_elimination.h
index ea28039..9a19f29 100644
--- a/compiler/dex/gvn_dead_code_elimination.h
+++ b/compiler/dex/gvn_dead_code_elimination.h
@@ -17,9 +17,9 @@
#ifndef ART_COMPILER_DEX_GVN_DEAD_CODE_ELIMINATION_H_
#define ART_COMPILER_DEX_GVN_DEAD_CODE_ELIMINATION_H_
+#include "base/arena_object.h"
+#include "base/scoped_arena_containers.h"
#include "global_value_numbering.h"
-#include "utils/arena_object.h"
-#include "utils/scoped_arena_containers.h"
namespace art {