Move stack map stream implementation to its own cc file.

It's big enough now to separate the implementation from the header.

It also enables faster compilation time for experiments.

Change-Id: Ica0c72994d5e461c62c32628010f46f9e5c46b57
diff --git a/compiler/optimizing/stack_map_stream.cc b/compiler/optimizing/stack_map_stream.cc
new file mode 100644
index 0000000..fcc86d5
--- /dev/null
+++ b/compiler/optimizing/stack_map_stream.cc
@@ -0,0 +1,387 @@
+/*
+ * Copyright (C) 2015 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "stack_map_stream.h"
+
+namespace art {
+
+void StackMapStream::AddStackMapEntry(uint32_t dex_pc,
+                                     uint32_t native_pc_offset,
+                                     uint32_t register_mask,
+                                     BitVector* sp_mask,
+                                     uint32_t num_dex_registers,
+                                     uint8_t inlining_depth) {
+  StackMapEntry entry;
+  entry.dex_pc = dex_pc;
+  entry.native_pc_offset = native_pc_offset;
+  entry.register_mask = register_mask;
+  entry.sp_mask = sp_mask;
+  entry.num_dex_registers = num_dex_registers;
+  entry.inlining_depth = inlining_depth;
+  entry.dex_register_locations_start_index = dex_register_locations_.Size();
+  entry.inline_infos_start_index = inline_infos_.Size();
+  entry.dex_register_map_hash = 0;
+  if (num_dex_registers != 0) {
+    entry.live_dex_registers_mask =
+        new (allocator_) ArenaBitVector(allocator_, num_dex_registers, true);
+  } else {
+    entry.live_dex_registers_mask = nullptr;
+  }
+  stack_maps_.Add(entry);
+
+  if (sp_mask != nullptr) {
+    stack_mask_max_ = std::max(stack_mask_max_, sp_mask->GetHighestBitSet());
+  }
+  if (inlining_depth > 0) {
+    number_of_stack_maps_with_inline_info_++;
+  }
+
+  dex_pc_max_ = std::max(dex_pc_max_, dex_pc);
+  native_pc_offset_max_ = std::max(native_pc_offset_max_, native_pc_offset);
+  register_mask_max_ = std::max(register_mask_max_, register_mask);
+}
+
+void StackMapStream::AddDexRegisterEntry(uint16_t dex_register,
+                                        DexRegisterLocation::Kind kind,
+                                        int32_t value) {
+  StackMapEntry entry = stack_maps_.Get(stack_maps_.Size() - 1);
+  DCHECK_LT(dex_register, entry.num_dex_registers);
+
+  if (kind != DexRegisterLocation::Kind::kNone) {
+    // Ensure we only use non-compressed location kind at this stage.
+    DCHECK(DexRegisterLocation::IsShortLocationKind(kind))
+        << DexRegisterLocation::PrettyDescriptor(kind);
+    DexRegisterLocation location(kind, value);
+
+    // Look for Dex register `location` in the location catalog (using the
+    // companion hash map of locations to indices).  Use its index if it
+    // is already in the location catalog.  If not, insert it (in the
+    // location catalog and the hash map) and use the newly created index.
+    auto it = location_catalog_entries_indices_.Find(location);
+    if (it != location_catalog_entries_indices_.end()) {
+      // Retrieve the index from the hash map.
+      dex_register_locations_.Add(it->second);
+    } else {
+      // Create a new entry in the location catalog and the hash map.
+      size_t index = location_catalog_entries_.Size();
+      location_catalog_entries_.Add(location);
+      dex_register_locations_.Add(index);
+      location_catalog_entries_indices_.Insert(std::make_pair(location, index));
+    }
+
+    entry.live_dex_registers_mask->SetBit(dex_register);
+    entry.dex_register_map_hash +=
+      (1 << (dex_register % (sizeof(entry.dex_register_map_hash) * kBitsPerByte)));
+    entry.dex_register_map_hash += static_cast<uint32_t>(value);
+    entry.dex_register_map_hash += static_cast<uint32_t>(kind);
+    stack_maps_.Put(stack_maps_.Size() - 1, entry);
+  }
+}
+
+void StackMapStream::AddInlineInfoEntry(uint32_t method_index) {
+  InlineInfoEntry entry;
+  entry.method_index = method_index;
+  inline_infos_.Add(entry);
+}
+
+size_t StackMapStream::ComputeNeededSize() {
+  size_t size = CodeInfo::kFixedSize
+      + ComputeDexRegisterLocationCatalogSize()
+      + ComputeStackMapsSize()
+      + ComputeDexRegisterMapsSize()
+      + ComputeInlineInfoSize();
+  // Note: use RoundUp to word-size here if you want CodeInfo objects to be word aligned.
+  return size;
+}
+
+size_t StackMapStream::ComputeStackMaskSize() const {
+  int number_of_bits = stack_mask_max_ + 1;  // Need room for max element too.
+  return RoundUp(number_of_bits, kBitsPerByte) / kBitsPerByte;
+}
+
+size_t StackMapStream::ComputeStackMapsSize() {
+  return stack_maps_.Size() * StackMap::ComputeStackMapSize(
+      ComputeStackMaskSize(),
+      ComputeInlineInfoSize(),
+      ComputeDexRegisterMapsSize(),
+      dex_pc_max_,
+      native_pc_offset_max_,
+      register_mask_max_);
+}
+
+size_t StackMapStream::ComputeDexRegisterLocationCatalogSize() const {
+  size_t size = DexRegisterLocationCatalog::kFixedSize;
+  for (size_t location_catalog_entry_index = 0;
+       location_catalog_entry_index < location_catalog_entries_.Size();
+       ++location_catalog_entry_index) {
+    DexRegisterLocation dex_register_location =
+        location_catalog_entries_.Get(location_catalog_entry_index);
+    size += DexRegisterLocationCatalog::EntrySize(dex_register_location);
+  }
+  return size;
+}
+
+size_t StackMapStream::ComputeDexRegisterMapSize(const StackMapEntry& entry) const {
+  // Size of the map in bytes.
+  size_t size = DexRegisterMap::kFixedSize;
+  // Add the live bit mask for the Dex register liveness.
+  size += DexRegisterMap::GetLiveBitMaskSize(entry.num_dex_registers);
+  // Compute the size of the set of live Dex register entries.
+  size_t number_of_live_dex_registers = 0;
+  for (size_t dex_register_number = 0;
+       dex_register_number < entry.num_dex_registers;
+       ++dex_register_number) {
+    if (entry.live_dex_registers_mask->IsBitSet(dex_register_number)) {
+      ++number_of_live_dex_registers;
+    }
+  }
+  size_t map_entries_size_in_bits =
+      DexRegisterMap::SingleEntrySizeInBits(location_catalog_entries_.Size())
+      * number_of_live_dex_registers;
+  size_t map_entries_size_in_bytes =
+      RoundUp(map_entries_size_in_bits, kBitsPerByte) / kBitsPerByte;
+  size += map_entries_size_in_bytes;
+  return size;
+}
+
+size_t StackMapStream::ComputeDexRegisterMapsSize() {
+  size_t size = 0;
+  for (size_t i = 0; i < stack_maps_.Size(); ++i) {
+    if (FindEntryWithTheSameDexMap(i) == kNoSameDexMapFound) {
+      // Entries with the same dex map will have the same offset.
+      size += ComputeDexRegisterMapSize(stack_maps_.Get(i));
+    }
+  }
+  return size;
+}
+
+size_t StackMapStream::ComputeInlineInfoSize() const {
+  return inline_infos_.Size() * InlineInfo::SingleEntrySize()
+    // For encoding the depth.
+    + (number_of_stack_maps_with_inline_info_ * InlineInfo::kFixedSize);
+}
+
+size_t StackMapStream::ComputeDexRegisterLocationCatalogStart() const {
+  return CodeInfo::kFixedSize;
+}
+
+size_t StackMapStream::ComputeStackMapsStart() const {
+  return ComputeDexRegisterLocationCatalogStart() + ComputeDexRegisterLocationCatalogSize();
+}
+
+size_t StackMapStream::ComputeDexRegisterMapsStart() {
+  return ComputeStackMapsStart() + ComputeStackMapsSize();
+}
+
+size_t StackMapStream::ComputeInlineInfoStart() {
+  return ComputeDexRegisterMapsStart() + ComputeDexRegisterMapsSize();
+}
+
+void StackMapStream::FillIn(MemoryRegion region) {
+  CodeInfo code_info(region);
+  DCHECK_EQ(region.size(), ComputeNeededSize());
+  code_info.SetOverallSize(region.size());
+
+  size_t stack_mask_size = ComputeStackMaskSize();
+
+  size_t dex_register_map_size = ComputeDexRegisterMapsSize();
+  size_t inline_info_size = ComputeInlineInfoSize();
+
+  MemoryRegion dex_register_locations_region = region.Subregion(
+    ComputeDexRegisterMapsStart(),
+    dex_register_map_size);
+
+  MemoryRegion inline_infos_region = region.Subregion(
+    ComputeInlineInfoStart(),
+    inline_info_size);
+
+  code_info.SetEncoding(inline_info_size,
+                        dex_register_map_size,
+                        dex_pc_max_,
+                        native_pc_offset_max_,
+                        register_mask_max_);
+  code_info.SetNumberOfStackMaps(stack_maps_.Size());
+  code_info.SetStackMaskSize(stack_mask_size);
+  DCHECK_EQ(code_info.GetStackMapsSize(), ComputeStackMapsSize());
+
+  // Set the Dex register location catalog.
+  code_info.SetNumberOfDexRegisterLocationCatalogEntries(
+      location_catalog_entries_.Size());
+  MemoryRegion dex_register_location_catalog_region = region.Subregion(
+      ComputeDexRegisterLocationCatalogStart(),
+      ComputeDexRegisterLocationCatalogSize());
+  DexRegisterLocationCatalog dex_register_location_catalog(dex_register_location_catalog_region);
+  // Offset in `dex_register_location_catalog` where to store the next
+  // register location.
+  size_t location_catalog_offset = DexRegisterLocationCatalog::kFixedSize;
+  for (size_t i = 0, e = location_catalog_entries_.Size(); i < e; ++i) {
+    DexRegisterLocation dex_register_location = location_catalog_entries_.Get(i);
+    dex_register_location_catalog.SetRegisterInfo(location_catalog_offset, dex_register_location);
+    location_catalog_offset += DexRegisterLocationCatalog::EntrySize(dex_register_location);
+  }
+  // Ensure we reached the end of the Dex registers location_catalog.
+  DCHECK_EQ(location_catalog_offset, dex_register_location_catalog_region.size());
+
+  uintptr_t next_dex_register_map_offset = 0;
+  uintptr_t next_inline_info_offset = 0;
+  for (size_t i = 0, e = stack_maps_.Size(); i < e; ++i) {
+    StackMap stack_map = code_info.GetStackMapAt(i);
+    StackMapEntry entry = stack_maps_.Get(i);
+
+    stack_map.SetDexPc(code_info, entry.dex_pc);
+    stack_map.SetNativePcOffset(code_info, entry.native_pc_offset);
+    stack_map.SetRegisterMask(code_info, entry.register_mask);
+    if (entry.sp_mask != nullptr) {
+      stack_map.SetStackMask(code_info, *entry.sp_mask);
+    }
+
+    if (entry.num_dex_registers == 0) {
+      // No dex map available.
+      stack_map.SetDexRegisterMapOffset(code_info, StackMap::kNoDexRegisterMap);
+    } else {
+      // Search for an entry with the same dex map.
+      size_t entry_with_same_map = FindEntryWithTheSameDexMap(i);
+      if (entry_with_same_map != kNoSameDexMapFound) {
+        // If we have a hit reuse the offset.
+        stack_map.SetDexRegisterMapOffset(code_info,
+            code_info.GetStackMapAt(entry_with_same_map).GetDexRegisterMapOffset(code_info));
+      } else {
+        // New dex registers maps should be added to the stack map.
+        MemoryRegion register_region =
+            dex_register_locations_region.Subregion(
+                next_dex_register_map_offset,
+                ComputeDexRegisterMapSize(entry));
+        next_dex_register_map_offset += register_region.size();
+        DexRegisterMap dex_register_map(register_region);
+        stack_map.SetDexRegisterMapOffset(
+          code_info, register_region.start() - dex_register_locations_region.start());
+
+        // Set the live bit mask.
+        dex_register_map.SetLiveBitMask(entry.num_dex_registers, *entry.live_dex_registers_mask);
+
+        // Set the dex register location mapping data.
+        for (size_t dex_register_number = 0, index_in_dex_register_locations = 0;
+             dex_register_number < entry.num_dex_registers;
+             ++dex_register_number) {
+          if (entry.live_dex_registers_mask->IsBitSet(dex_register_number)) {
+            size_t location_catalog_entry_index =
+                dex_register_locations_.Get(entry.dex_register_locations_start_index
+                                            + index_in_dex_register_locations);
+            dex_register_map.SetLocationCatalogEntryIndex(
+                index_in_dex_register_locations,
+                location_catalog_entry_index,
+                entry.num_dex_registers,
+                location_catalog_entries_.Size());
+            ++index_in_dex_register_locations;
+          }
+        }
+      }
+    }
+
+    // Set the inlining info.
+    if (entry.inlining_depth != 0) {
+      MemoryRegion inline_region = inline_infos_region.Subregion(
+          next_inline_info_offset,
+          InlineInfo::kFixedSize + entry.inlining_depth * InlineInfo::SingleEntrySize());
+      next_inline_info_offset += inline_region.size();
+      InlineInfo inline_info(inline_region);
+
+      // Currently relative to the dex register map.
+      stack_map.SetInlineDescriptorOffset(
+          code_info, inline_region.start() - dex_register_locations_region.start());
+
+      inline_info.SetDepth(entry.inlining_depth);
+      for (size_t j = 0; j < entry.inlining_depth; ++j) {
+        InlineInfoEntry inline_entry = inline_infos_.Get(j + entry.inline_infos_start_index);
+        inline_info.SetMethodReferenceIndexAtDepth(j, inline_entry.method_index);
+      }
+    } else {
+      if (inline_info_size != 0) {
+        stack_map.SetInlineDescriptorOffset(code_info, StackMap::kNoInlineInfo);
+      }
+    }
+  }
+}
+
+size_t StackMapStream::FindEntryWithTheSameDexMap(size_t entry_index) {
+  StackMapEntry entry = stack_maps_.Get(entry_index);
+  auto entries_it = dex_map_hash_to_stack_map_indices_.find(entry.dex_register_map_hash);
+  if (entries_it == dex_map_hash_to_stack_map_indices_.end()) {
+    // We don't have a perfect hash functions so we need a list to collect all stack maps
+    // which might have the same dex register map.
+    GrowableArray<uint32_t> stack_map_indices(allocator_, 1);
+    stack_map_indices.Add(entry_index);
+    dex_map_hash_to_stack_map_indices_.Put(entry.dex_register_map_hash, stack_map_indices);
+    return kNoSameDexMapFound;
+  }
+
+  // TODO: We don't need to add ourselves to the map if we can guarantee that
+  // FindEntryWithTheSameDexMap is called just once per stack map entry.
+  // A good way to do this is to cache the offset in the stack map entry. This
+  // is easier to do if we add markers when the stack map constructions begins
+  // and when it ends.
+
+  // We might have collisions, so we need to check whether or not we should
+  // add the entry to the map. `needs_to_be_added` keeps track of this.
+  bool needs_to_be_added = true;
+  size_t result = kNoSameDexMapFound;
+  for (size_t i = 0; i < entries_it->second.Size(); i++) {
+    size_t test_entry_index = entries_it->second.Get(i);
+    if (test_entry_index == entry_index) {
+      needs_to_be_added = false;
+    } else if (HaveTheSameDexMaps(stack_maps_.Get(test_entry_index), entry)) {
+      result = test_entry_index;
+      needs_to_be_added = false;
+      break;
+    }
+  }
+  if (needs_to_be_added) {
+    entries_it->second.Add(entry_index);
+  }
+  return result;
+}
+
+bool StackMapStream::HaveTheSameDexMaps(const StackMapEntry& a, const StackMapEntry& b) const {
+  if (a.live_dex_registers_mask == nullptr && b.live_dex_registers_mask == nullptr) {
+    return true;
+  }
+  if (a.live_dex_registers_mask == nullptr || b.live_dex_registers_mask == nullptr) {
+    return false;
+  }
+  if (a.num_dex_registers != b.num_dex_registers) {
+    return false;
+  }
+
+  int index_in_dex_register_locations = 0;
+  for (uint32_t i = 0; i < a.num_dex_registers; i++) {
+    if (a.live_dex_registers_mask->IsBitSet(i) != b.live_dex_registers_mask->IsBitSet(i)) {
+      return false;
+    }
+    if (a.live_dex_registers_mask->IsBitSet(i)) {
+      size_t a_loc = dex_register_locations_.Get(
+          a.dex_register_locations_start_index + index_in_dex_register_locations);
+      size_t b_loc = dex_register_locations_.Get(
+          b.dex_register_locations_start_index + index_in_dex_register_locations);
+      if (a_loc != b_loc) {
+        return false;
+      }
+      ++index_in_dex_register_locations;
+    }
+  }
+  return true;
+}
+
+}  // namespace art