ART: Use ScopedArenaAllocator for pass-local data.
Passes using local ArenaAllocator were hiding their memory
usage from the allocation counting, making it difficult to
track down where memory was used. Using ScopedArenaAllocator
reveals the memory usage.
This changes the HGraph constructor which requires a lot of
changes in tests. Refactor these tests to limit the amount
of work needed the next time we change that constructor.
Test: m test-art-host-gtest
Test: testrunner.py --host
Test: Build with kArenaAllocatorCountAllocations = true.
Bug: 64312607
Change-Id: I34939e4086b500d6e827ff3ef2211d1a421ac91a
diff --git a/compiler/optimizing/dominator_test.cc b/compiler/optimizing/dominator_test.cc
index 50c677a..6bf3a59 100644
--- a/compiler/optimizing/dominator_test.cc
+++ b/compiler/optimizing/dominator_test.cc
@@ -24,12 +24,13 @@
namespace art {
-class OptimizerTest : public CommonCompilerTest {};
+class OptimizerTest : public OptimizingUnitTest {
+ protected:
+ void TestCode(const uint16_t* data, const uint32_t* blocks, size_t blocks_length);
+};
-static void TestCode(const uint16_t* data, const uint32_t* blocks, size_t blocks_length) {
- ArenaPool pool;
- ArenaAllocator allocator(&pool);
- HGraph* graph = CreateCFG(&allocator, data);
+void OptimizerTest::TestCode(const uint16_t* data, const uint32_t* blocks, size_t blocks_length) {
+ HGraph* graph = CreateCFG(data);
ASSERT_EQ(graph->GetBlocks().size(), blocks_length);
for (size_t i = 0, e = blocks_length; i < e; ++i) {
if (blocks[i] == kInvalidBlockId) {