Quick compiler: restore optimizations

This CL re-enables optizations on the Quick compile path.
Notes:

  o Although all optimization are enabled, several are now useless
    because of llvm and bitcode constraints:
      - Large method de-optimization (i.e. - skipping expensive dataflow
        analysis) can't be done because we have to do the analysis to
        produce a CFG that makes the bitcode verifier happy.
      - Small method pattern matching isn't applicable w/ bitcode (though
        I can probably do something similar in the Quick backend, but
        looking for bitcode instead of dex patterns).
      - Branch fusing doesn't translate to bitcode.
      - Bitcode generation has de-optimized code layout.  We'll try to
        repair the damage in a subsequent CL.

  o There is an ugly workaround related to the way we're loading and
    unloading the compiler .so containing llvm. [See comment in compiler.cc]

  o We're still running single-threaded - need to add the magic to allow
    multi-threaded use of llvm.

  o With the CL, the phone boots, all target tests pass and all cts VM
    tests pass (except those being dealt with via a verifier change).

  o Compile time is pretty bad - when flashing it's best to follow
    with an adb sync to avoid on-device compilation of system apps.

Change-Id: I1c98f9e64aefbcbd24b957c71544c28450eb2023
diff --git a/src/compiler/CompilerIR.h b/src/compiler/CompilerIR.h
index 69689f9..a606287 100644
--- a/src/compiler/CompilerIR.h
+++ b/src/compiler/CompilerIR.h
@@ -41,6 +41,9 @@
 #define EXERCISE_RESOLVE_METHOD (cUnit->enableDebug & \
   (1 << kDebugExerciseResolveMethod))
 
+// Minimum field size to contain Dalvik vReg number
+#define VREG_NUM_WIDTH 16
+
 enum RegisterClass {
   kCoreReg,
   kFPReg,
@@ -455,8 +458,8 @@
   int assemblerRetries;
   std::vector<uint8_t> codeBuffer;
   std::vector<uint32_t> mappingTable;
-  std::vector<uint16_t> coreVmapTable;
-  std::vector<uint16_t> fpVmapTable;
+  std::vector<uint32_t> coreVmapTable;
+  std::vector<uint32_t> fpVmapTable;
   bool genDebugger;                   // Generate code for debugger
   bool printMe;
   bool hasClassLiterals;              // Contains class ptrs used as literals