Improve HLoadClass code generation.

For classes in the boot image, use either direct pointers
or PC-relative addresses. For other classes, use PC-relative
access to the dex cache arrays for AOT and direct address of
the type's dex cache slot for JIT.

For aosp_flounder-userdebug:
  - 32-bit boot.oat: -252KiB (-0.3%)
  - 64-bit boot.oat: -412KiB (-0.4%)
  - 32-bit dalvik cache total: -392KiB (-0.4%)
  - 64-bit dalvik-cache total: -2312KiB (-1.0%)
    (contains more files than the 32-bit dalvik cache)
For aosp_flounder-userdebug forced to compile PIC:
  - 32-bit boot.oat: -124KiB (-0.2%)
  - 64-bit boot.oat: -420KiB (-0.5%)
  - 32-bit dalvik cache total: -136KiB (-0.1%)
  - 64-bit dalvik-cache total: -1136KiB (-0.5%)
    (contains more files than the 32-bit dalvik cache)

Bug: 27950288
Change-Id: I4da991a4b7e53c63c92558b97923d18092acf139
diff --git a/compiler/oat_writer.cc b/compiler/oat_writer.cc
index 4232002..c179342 100644
--- a/compiler/oat_writer.cc
+++ b/compiler/oat_writer.cc
@@ -1066,6 +1066,14 @@
                                                                      target_offset);
                 break;
               }
+              case LinkerPatch::Type::kTypeRelative: {
+                uint32_t target_offset = GetTargetObjectOffset(GetTargetType(patch));
+                writer_->relative_patcher_->PatchPcRelativeReference(&patched_code_,
+                                                                     patch,
+                                                                     offset_ + literal_offset,
+                                                                     target_offset);
+                break;
+              }
               case LinkerPatch::Type::kCall: {
                 uint32_t target_offset = GetTargetOffset(patch);
                 PatchCodeAddress(&patched_code_, literal_offset, target_offset);