Quick compiler: more refactoring
Focus on header file cleanup here. Note: target_list.h
is transitional, and upcoming CLs will do additional header
file reorganization.
Change-Id: If86e1a8c1c43305762fe37b157a9d3c17d911ea7
diff --git a/src/compiler/codegen/codegen_util.h b/src/compiler/codegen/codegen_util.h
new file mode 100644
index 0000000..49d52e8
--- /dev/null
+++ b/src/compiler/codegen/codegen_util.h
@@ -0,0 +1,53 @@
+/*
+ * Copyright (C) 2011 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef ART_SRC_COMPILER_CODEGEN_CODEGENUTIL_H_
+#define ART_SRC_COMPILER_CODEGEN_CODEGENUTIL_H_
+
+namespace art {
+
+inline int32_t s4FromSwitchData(const void* switchData) { return *(int32_t*) switchData; }
+inline RegisterClass oatRegClassBySize(OpSize size) { return (size == kUnsignedHalf || size == kSignedHalf || size == kUnsignedByte || size == kSignedByte ) ? kCoreReg : kAnyReg; }
+void oatAssembleLIR(CompilationUnit* cUnit);
+void setMemRefType(LIR* lir, bool isLoad, int memType);
+void annotateDalvikRegAccess(LIR* lir, int regId, bool isLoad, bool is64bit);
+uint64_t oatGetRegMaskCommon(CompilationUnit* cUnit, int reg);
+void oatSetupRegMask(CompilationUnit* cUnit, uint64_t* mask, int reg);
+void setupResourceMasks(CompilationUnit* cUnit, LIR* lir);
+void oatDumpLIRInsn(CompilationUnit* cUnit, LIR* arg, unsigned char* baseAddr);
+void oatDumpPromotionMap(CompilationUnit *cUnit);
+void dumpMappingTable(const char* table_name, const std::string& descriptor, const std::string& name, const std::string& signature, const std::vector<uint32_t>& v);
+void oatCodegenDump(CompilationUnit* cUnit);
+// TODO: remove default parameters
+LIR* rawLIR(CompilationUnit* cUnit, int dalvikOffset, int opcode, int op0 = 0, int op1 = 0, int op2 = 0, int op3 = 0, int op4 = 0, LIR* target = NULL);
+LIR* newLIR0(CompilationUnit* cUnit, int opcode);
+LIR* newLIR1(CompilationUnit* cUnit, int opcode, int dest);
+LIR* newLIR2(CompilationUnit* cUnit, int opcode, int dest, int src1);
+LIR* newLIR3(CompilationUnit* cUnit, int opcode, int dest, int src1, int src2);
+LIR* newLIR4(CompilationUnit* cUnit, int opcode, int dest, int src1, int src2, int info);
+LIR* newLIR5(CompilationUnit* cUnit, int opcode, int dest, int src1, int src2, int info1, int info2);
+LIR* scanLiteralPool(LIR* dataTarget, int value, unsigned int delta);
+LIR* scanLiteralPoolWide(LIR* dataTarget, int valLo, int valHi);
+LIR* addWordData(CompilationUnit* cUnit, LIR* *constantListP, int value);
+LIR* addWideData(CompilationUnit* cUnit, LIR* *constantListP, int valLo, int valHi);
+void oatProcessSwitchTables(CompilationUnit* cUnit);
+void dumpSparseSwitchTable(const uint16_t* table);
+void dumpPackedSwitchTable(const uint16_t* table);
+LIR* markBoundary(CompilationUnit* cUnit, int offset, const char* instStr);
+
+} // namespace art
+
+#endif // ART_SRC_COMPILER_CODEGEN_CODEGENUTIL_H_