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Ian Rogers1d54e732013-05-02 21:10:01 -07001/*
2 * Copyright (C) 2012 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
Brian Carlstromfc0e3212013-07-17 14:40:12 -070017#ifndef ART_RUNTIME_GC_ACCOUNTING_MOD_UNION_TABLE_H_
18#define ART_RUNTIME_GC_ACCOUNTING_MOD_UNION_TABLE_H_
Ian Rogers1d54e732013-05-02 21:10:01 -070019
20#include "globals.h"
21#include "safe_map.h"
22
23#include <set>
24#include <vector>
25
26namespace art {
27namespace mirror {
28 class Object;
29} // namespace mirror
30
31namespace gc {
32
33namespace collector {
34 class MarkSweep;
35} // namespace collector
36namespace space {
37 class ContinuousSpace;
38 class Space;
39} // namespace space
40
41class Heap;
42
43namespace accounting {
44
45class SpaceBitmap;
46class HeapBitmap;
47
48// The mod-union table is the union of modified cards. It is used to allow the card table to be
49// cleared between GC phases, reducing the number of dirty cards that need to be scanned.
50class ModUnionTable {
51 public:
52 ModUnionTable(Heap* heap) : heap_(heap) {
53 }
54
55 virtual ~ModUnionTable() {
56 }
57
58 // Clear cards which map to a memory range of a space. This doesn't immediately update the
59 // mod-union table, as updating the mod-union table may have an associated cost, such as
60 // determining references to track.
61 virtual void ClearCards(space::ContinuousSpace* space) = 0;
62
63 // Update the mod-union table using data stored by ClearCards. There may be multiple ClearCards
64 // before a call to update, for example, back-to-back sticky GCs.
65 virtual void Update() = 0;
66
67 // Mark the bitmaps for all references which are stored in the mod-union table.
68 virtual void MarkReferences(collector::MarkSweep* mark_sweep) = 0;
69
70 // Verification, sanity checks that we don't have clean cards which conflict with out cached data
71 // for said cards. Exclusive lock is required since verify sometimes uses
72 // SpaceBitmap::VisitMarkedRange and VisitMarkedRange can't know if the callback will modify the
73 // bitmap or not.
74 virtual void Verify() EXCLUSIVE_LOCKS_REQUIRED(Locks::heap_bitmap_lock_) = 0;
75
76 virtual void Dump(std::ostream& os) = 0;
77
78 Heap* GetHeap() const {
79 return heap_;
80 }
81
82 protected:
83 Heap* const heap_;
84};
85
86// Reference caching implementation. Caches references pointing to alloc space(s) for each card.
87class ModUnionTableReferenceCache : public ModUnionTable {
88 public:
89 ModUnionTableReferenceCache(Heap* heap) : ModUnionTable(heap) {}
90 virtual ~ModUnionTableReferenceCache() {}
91
92 // Clear and store cards for a space.
93 void ClearCards(space::ContinuousSpace* space);
94
95 // Update table based on cleared cards.
96 void Update()
97 EXCLUSIVE_LOCKS_REQUIRED(Locks::heap_bitmap_lock_)
98 SHARED_LOCKS_REQUIRED(Locks::mutator_lock_);
99
100 // Mark all references to the alloc space(s).
101 void MarkReferences(collector::MarkSweep* mark_sweep)
102 SHARED_LOCKS_REQUIRED(Locks::mutator_lock_)
103 EXCLUSIVE_LOCKS_REQUIRED(Locks::heap_bitmap_lock_);
104
105 // Exclusive lock is required since verify uses SpaceBitmap::VisitMarkedRange and
106 // VisitMarkedRange can't know if the callback will modify the bitmap or not.
107 void Verify() EXCLUSIVE_LOCKS_REQUIRED(Locks::heap_bitmap_lock_);
108
109 // Function that tells whether or not to add a reference to the table.
110 virtual bool AddReference(const mirror::Object* obj, const mirror::Object* ref) = 0;
111
112 void Dump(std::ostream& os);
113
114 protected:
115 // Cleared card array, used to update the mod-union table.
116 std::set<byte*> cleared_cards_;
117
118 // Maps from dirty cards to their corresponding alloc space references.
119 SafeMap<const byte*, std::vector<const mirror::Object*> > references_;
120};
121
122// Card caching implementation. Keeps track of which cards we cleared and only this information.
123class ModUnionTableCardCache : public ModUnionTable {
124 public:
125 ModUnionTableCardCache(Heap* heap) : ModUnionTable(heap) {}
126 virtual ~ModUnionTableCardCache() {}
127
128 // Clear and store cards for a space.
129 void ClearCards(space::ContinuousSpace* space);
130
131 // Nothing to update as all dirty cards were placed into cleared cards during clearing.
132 void Update() {}
133
134 // Mark all references to the alloc space(s).
135 void MarkReferences(collector::MarkSweep* mark_sweep)
136 EXCLUSIVE_LOCKS_REQUIRED(Locks::heap_bitmap_lock_)
137 SHARED_LOCKS_REQUIRED(Locks::mutator_lock_);
138
139 // Nothing to verify.
140 void Verify() {}
141
142 void Dump(std::ostream& os);
143
144 protected:
145 // Cleared card array, used to update the mod-union table.
146 std::set<byte*> cleared_cards_;
147};
148
149} // namespace accounting
150} // namespace gc
151} // namespace art
152
Brian Carlstromfc0e3212013-07-17 14:40:12 -0700153#endif // ART_RUNTIME_GC_ACCOUNTING_MOD_UNION_TABLE_H_