1. 87f3fcb Replace String.charAt() with HIR. by Vladimir Marko · 9 years ago
  2. 61b28a1 Use bit-level packing for InlineInfo in stackmaps as well. by David Srbecky · 9 years ago
  3. 09ed098 Pack stack map entries on bit level to save space. by David Srbecky · 9 years ago
  4. 1bbdfd7 Verify encoded stack maps in debug builds. by David Srbecky · 9 years ago
  5. 1f49764 ART: Use arena allocator with HashSet/HashMap. by Vladimir Marko · 10 years ago
  6. ec7802a Add DCHECKs to ArenaVector and ScopedArenaVector. by Vladimir Marko · 10 years ago
  7. 225b646 Optimizing: Tag arena allocations in code generators. by Vladimir Marko · 10 years ago
  8. 2a5c468 ART: Some header cleaning around bit-utils by Andreas Gampe · 10 years ago
  9. cf93a5c Revert "Revert "ART: Implement literal pool for arm, fix branch fixup."" by Vladimir Marko · 10 years ago
  10. fbeb4ae Revert "ART: Implement literal pool for arm, fix branch fixup." by Vladimir Marko · 10 years ago
  11. f38caa6 ART: Implement literal pool for arm, fix branch fixup. by Vladimir Marko · 10 years ago
  12. bd8c725 Optimizing: Remove PcInfo, use the StackMapStream instead. by Vladimir Marko · 10 years ago
  13. f677ebf Cache stack map encoding by David Brazdil · 10 years ago
  14. b176d7c Also encode the InvokeType in an InlineInfo. by Nicolas Geoffray · 10 years ago
  15. b1d0f3f Support InlineInfo in StackMap. by Nicolas Geoffray · 10 years ago
  16. 4f46ac5 Cleanup and improve stack map stream by Calin Juravle · 10 years ago
  17. c416d33 Move stack map stream implementation to its own cc file. by Calin Juravle · 10 years ago
  18. c9d185d Fix undefined behavior in hash calculation. by Dan Albert · 10 years ago
  19. 896f8f7 Use variable encoding for StackMap. by Nicolas Geoffray · 10 years ago
  20. a552e1c Use unique location catalogs to encode Dex register maps. by Roland Levillain · 10 years ago
  21. 6ae7096 Share dex register maps between stack maps when possible. by Calin Juravle · 10 years ago
  22. 004c230 Compress the StackMaps. by Nicolas Geoffray · 10 years ago
  23. aec8f93 StackMap: Always load and store unalign. by Nicolas Geoffray · 10 years ago
  24. eeefa12 Update locations of registers after slow paths spilling. by Nicolas Geoffray · 10 years ago
  25. fead4e4 [optimizing] Don't record None locations in the stack maps. by Nicolas Geoffray · 10 years ago
  26. ede7bf8 Align CodeInfo regions instead of their inner subregions. by Roland Levillain · 10 years ago
  27. 29ba1b0 Fix the computation of the size of the stack maps region. by Roland Levillain · 10 years ago
  28. 9ac0e4d Force word alignment of Dex register maps. by Roland Levillain · 10 years ago
  29. a2d8ec6 Compress the Dex register maps built by the optimizing compiler. by Roland Levillain · 10 years ago
  30. 442b46a Display optimizing compiler's CodeInfo objects in oatdump. by Roland Levillain · 10 years ago
  31. 376b2bb Ensure stack maps are 4 byte aligned. by Nicolas Geoffray · 11 years ago
  32. 277ccbd ART: More warnings by Andreas Gampe · 11 years ago
  33. 0279ebb Tidy ELF builder. by Ian Rogers · 11 years ago
  34. 3946844 Runtime support for the new stack maps for the opt compiler. by Nicolas Geoffray · 11 years ago
  35. 8eddd2a ART: Fix missing initialization in stack_map_stream.h by Andreas Gampe · 11 years ago
  36. 99ea58c Add a new stack map scheme that encodes compilation info per pc. by Nicolas Geoffray · 11 years ago