auto import from //depot/cupcake/@135843
diff --git a/libm/src/s_remquof.c b/libm/src/s_remquof.c
new file mode 100644
index 0000000..5d722ce
--- /dev/null
+++ b/libm/src/s_remquof.c
@@ -0,0 +1,121 @@
+/* @(#)e_fmod.c 1.3 95/01/18 */
+/*-
+ * ====================================================
+ * Copyright (C) 1993 by Sun Microsystems, Inc. All rights reserved.
+ *
+ * Developed at SunSoft, a Sun Microsystems, Inc. business.
+ * Permission to use, copy, modify, and distribute this
+ * software is freely granted, provided that this notice 
+ * is preserved.
+ * ====================================================
+ */
+
+#include <sys/cdefs.h>
+/* __FBSDID("$FreeBSD: src/lib/msun/src/s_remquof.c,v 1.1 2005/03/25 04:40:44 das Exp $"); */
+
+#include "math.h"
+#include "math_private.h"
+
+static const float Zero[] = {0.0, -0.0,};
+
+/*
+ * Return the IEEE remainder and set *quo to the last n bits of the
+ * quotient, rounded to the nearest integer.  We choose n=31 because
+ * we wind up computing all the integer bits of the quotient anyway as
+ * a side-effect of computing the remainder by the shift and subtract
+ * method.  In practice, this is far more bits than are needed to use
+ * remquo in reduction algorithms.
+ */
+float
+remquof(float x, float y, int *quo)
+{
+	int32_t n,hx,hy,hz,ix,iy,sx,i;
+	u_int32_t q,sxy;
+
+	GET_FLOAT_WORD(hx,x);
+	GET_FLOAT_WORD(hy,y);
+	sxy = (hx ^ hy) & 0x80000000;
+	sx = hx&0x80000000;		/* sign of x */
+	hx ^=sx;		/* |x| */
+	hy &= 0x7fffffff;	/* |y| */
+
+    /* purge off exception values */
+	if(hy==0||hx>=0x7f800000||hy>0x7f800000) /* y=0,NaN;or x not finite */
+	    return (x*y)/(x*y);
+	if(hx<hy) {
+	    q = 0;
+	    goto fixup;	/* |x|<|y| return x or x-y */
+	} else if(hx==hy) {
+	    *quo = 1;
+	    return Zero[(u_int32_t)sx>>31];	/* |x|=|y| return x*0*/
+	}
+
+    /* determine ix = ilogb(x) */
+	if(hx<0x00800000) {	/* subnormal x */
+	    for (ix = -126,i=(hx<<8); i>0; i<<=1) ix -=1;
+	} else ix = (hx>>23)-127;
+
+    /* determine iy = ilogb(y) */
+	if(hy<0x00800000) {	/* subnormal y */
+	    for (iy = -126,i=(hy<<8); i>0; i<<=1) iy -=1;
+	} else iy = (hy>>23)-127;
+
+    /* set up {hx,lx}, {hy,ly} and align y to x */
+	if(ix >= -126)
+	    hx = 0x00800000|(0x007fffff&hx);
+	else {		/* subnormal x, shift x to normal */
+	    n = -126-ix;
+	    hx <<= n;
+	}
+	if(iy >= -126)
+	    hy = 0x00800000|(0x007fffff&hy);
+	else {		/* subnormal y, shift y to normal */
+	    n = -126-iy;
+	    hy <<= n;
+	}
+
+    /* fix point fmod */
+	n = ix - iy;
+	q = 0;
+	while(n--) {
+	    hz=hx-hy;
+	    if(hz<0) hx = hx << 1;
+	    else {hx = hz << 1; q++;}
+	    q <<= 1;
+	}
+	hz=hx-hy;
+	if(hz>=0) {hx=hz;q++;}
+
+    /* convert back to floating value and restore the sign */
+	if(hx==0) {				/* return sign(x)*0 */
+	    *quo = (sxy ? -q : q);
+	    return Zero[(u_int32_t)sx>>31];
+	}
+	while(hx<0x00800000) {		/* normalize x */
+	    hx <<= 1;
+	    iy -= 1;
+	}
+	if(iy>= -126) {		/* normalize output */
+	    hx = ((hx-0x00800000)|((iy+127)<<23));
+	} else {		/* subnormal output */
+	    n = -126 - iy;
+	    hx >>= n;
+	}
+fixup:
+	SET_FLOAT_WORD(x,hx);
+	y = fabsf(y);
+	if (y < 0x1p-125f) {
+	    if (x+x>y || (x+x==y && (q & 1))) {
+		q++;
+		x-=y;
+	    }
+	} else if (x>0.5f*y || (x==0.5f*y && (q & 1))) {
+	    q++;
+	    x-=y;
+	}
+	GET_FLOAT_WORD(hx,x);
+	SET_FLOAT_WORD(x,hx^sx);
+	q &= 0x7fffffff;
+	*quo = (sxy ? -q : q);
+	return x;
+}