Revert "Update bionic kernel headers using update_all.py"

This reverts commit 94a85f663694e1869acb1c2e8a3c374a6fa3ab86

There is a smoke test failure for Prime but Crespo/Stingray are fine. Will revert the change for now until further investigation is made.
diff --git a/libc/kernel/common/linux/msm_hw3d.h b/libc/kernel/common/linux/msm_hw3d.h
index 684896e..3d05106 100644
--- a/libc/kernel/common/linux/msm_hw3d.h
+++ b/libc/kernel/common/linux/msm_hw3d.h
@@ -7,42 +7,38 @@
  ***   structures, and macros generated from the original header, and thus,
  ***   contains no copyrightable information.
  ***
- ***   To edit the content of this header, modify the corresponding
- ***   source file (e.g. under external/kernel-headers/original/) then
- ***   run bionic/libc/kernel/tools/update_all.py
- ***
- ***   Any manual change here will be lost the next time this script will
- ***   be run. You've been warned!
- ***
  ****************************************************************************
  ****************************************************************************/
 #ifndef _MSM_HW3D_H_
 #define _MSM_HW3D_H_
+
 #include <linux/fs.h>
 #include <linux/ioctl.h>
-/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
+
 struct hw3d_region;
+
 #define HW3D_IOCTL_MAGIC 'h'
 #define HW3D_WAIT_FOR_REVOKE _IO(HW3D_IOCTL_MAGIC, 0x80)
 #define HW3D_WAIT_FOR_INTERRUPT _IO(HW3D_IOCTL_MAGIC, 0x81)
-/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
 #define HW3D_GET_REGIONS   _IOR(HW3D_IOCTL_MAGIC, 0x82, struct hw3d_region *)
+
 #define HW3D_REGION_OFFSET(id) ((((uint32_t)(id)) & 0xf) << 28)
 #define HW3D_REGION_ID(addr) (((uint32_t)(addr) >> 28) & 0xf)
 #define HW3D_OFFSET_IN_REGION(addr) ((uint32_t)(addr) & ~(0xfUL << 28))
-/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
+
 enum {
  HW3D_EBI = 0,
  HW3D_SMI = 1,
  HW3D_REGS = 2,
-/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
+
  HW3D_NUM_REGIONS = HW3D_REGS + 1,
 };
+
 struct hw3d_region {
  unsigned long phys;
-/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
  unsigned long map_offset;
  unsigned long len;
 };
+
 #endif
-/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
+