Add processed uapi kernel headers (common and aarch64-specific)
Change-Id: If0be7b83bd8fe7cb02472d173f7c452aabf61124
diff --git a/libc/kernel/uapi/linux/gameport.h b/libc/kernel/uapi/linux/gameport.h
new file mode 100644
index 0000000..3059e5e
--- /dev/null
+++ b/libc/kernel/uapi/linux/gameport.h
@@ -0,0 +1,38 @@
+/****************************************************************************
+ ****************************************************************************
+ ***
+ *** This header was automatically generated from a Linux kernel header
+ *** of the same name, to make information necessary for userspace to
+ *** call into the kernel available to libc. It contains only constants,
+ *** structures, and macros generated from the original header, and thus,
+ *** contains no copyrightable information.
+ ***
+ *** To edit the content of this header, modify the corresponding
+ *** source file (e.g. under external/kernel-headers/original/) then
+ *** run bionic/libc/kernel/tools/update_all.py
+ ***
+ *** Any manual change here will be lost the next time this script will
+ *** be run. You've been warned!
+ ***
+ ****************************************************************************
+ ****************************************************************************/
+#ifndef _UAPI_GAMEPORT_H
+#define _UAPI_GAMEPORT_H
+#define GAMEPORT_MODE_DISABLED 0
+#define GAMEPORT_MODE_RAW 1
+/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
+#define GAMEPORT_MODE_COOKED 2
+#define GAMEPORT_ID_VENDOR_ANALOG 0x0001
+#define GAMEPORT_ID_VENDOR_MADCATZ 0x0002
+#define GAMEPORT_ID_VENDOR_LOGITECH 0x0003
+/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
+#define GAMEPORT_ID_VENDOR_CREATIVE 0x0004
+#define GAMEPORT_ID_VENDOR_GENIUS 0x0005
+#define GAMEPORT_ID_VENDOR_INTERACT 0x0006
+#define GAMEPORT_ID_VENDOR_MICROSOFT 0x0007
+/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
+#define GAMEPORT_ID_VENDOR_THRUSTMASTER 0x0008
+#define GAMEPORT_ID_VENDOR_GRAVIS 0x0009
+#define GAMEPORT_ID_VENDOR_GUILLEMOT 0x000a
+#endif
+/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */