Merge jb-dev-mako plus fixes to libc/kernel/common/linux/fb.h

Change-Id: I1fbe64653db7b8e9bfc6e10fa42deb295aa15a09
diff --git a/libc/kernel/common/linux/fb.h b/libc/kernel/common/linux/fb.h
old mode 100644
new mode 100755
index 451301c..48eec81
--- a/libc/kernel/common/linux/fb.h
+++ b/libc/kernel/common/linux/fb.h
@@ -51,152 +51,157 @@
 #define FB_TYPE_TEXT 3  
 #define FB_TYPE_VGA_PLANES 4  
 /* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
+#define FB_TYPE_FOURCC 5  
 #define FB_AUX_TEXT_MDA 0  
 #define FB_AUX_TEXT_CGA 1  
 #define FB_AUX_TEXT_S3_MMIO 2  
-#define FB_AUX_TEXT_MGA_STEP16 3  
 /* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
+#define FB_AUX_TEXT_MGA_STEP16 3  
 #define FB_AUX_TEXT_MGA_STEP8 4  
 #define FB_AUX_TEXT_SVGA_GROUP 8  
 #define FB_AUX_TEXT_SVGA_MASK 7  
-#define FB_AUX_TEXT_SVGA_STEP2 8  
 /* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
+#define FB_AUX_TEXT_SVGA_STEP2 8  
 #define FB_AUX_TEXT_SVGA_STEP4 9  
 #define FB_AUX_TEXT_SVGA_STEP8 10  
 #define FB_AUX_TEXT_SVGA_STEP16 11  
-#define FB_AUX_TEXT_SVGA_LAST 15  
 /* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
+#define FB_AUX_TEXT_SVGA_LAST 15  
 #define FB_AUX_VGA_PLANES_VGA4 0  
 #define FB_AUX_VGA_PLANES_CFB4 1  
 #define FB_AUX_VGA_PLANES_CFB8 2  
-#define FB_VISUAL_MONO01 0  
 /* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
+#define FB_VISUAL_MONO01 0  
 #define FB_VISUAL_MONO10 1  
 #define FB_VISUAL_TRUECOLOR 2  
 #define FB_VISUAL_PSEUDOCOLOR 3  
-#define FB_VISUAL_DIRECTCOLOR 4  
 /* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
+#define FB_VISUAL_DIRECTCOLOR 4  
 #define FB_VISUAL_STATIC_PSEUDOCOLOR 5  
+#define FB_VISUAL_FOURCC 6  
 #define FB_ACCEL_NONE 0  
+/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
 #define FB_ACCEL_ATARIBLITT 1  
 #define FB_ACCEL_AMIGABLITT 2  
-/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
 #define FB_ACCEL_S3_TRIO64 3  
 #define FB_ACCEL_NCR_77C32BLT 4  
+/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
 #define FB_ACCEL_S3_VIRGE 5  
 #define FB_ACCEL_ATI_MACH64GX 6  
-/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
 #define FB_ACCEL_DEC_TGA 7  
 #define FB_ACCEL_ATI_MACH64CT 8  
+/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
 #define FB_ACCEL_ATI_MACH64VT 9  
 #define FB_ACCEL_ATI_MACH64GT 10  
-/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
 #define FB_ACCEL_SUN_CREATOR 11  
 #define FB_ACCEL_SUN_CGSIX 12  
+/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
 #define FB_ACCEL_SUN_LEO 13  
 #define FB_ACCEL_IMS_TWINTURBO 14  
-/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
 #define FB_ACCEL_3DLABS_PERMEDIA2 15  
 #define FB_ACCEL_MATROX_MGA2064W 16  
+/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
 #define FB_ACCEL_MATROX_MGA1064SG 17  
 #define FB_ACCEL_MATROX_MGA2164W 18  
-/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
 #define FB_ACCEL_MATROX_MGA2164W_AGP 19  
 #define FB_ACCEL_MATROX_MGAG100 20  
+/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
 #define FB_ACCEL_MATROX_MGAG200 21  
 #define FB_ACCEL_SUN_CG14 22  
-/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
 #define FB_ACCEL_SUN_BWTWO 23  
 #define FB_ACCEL_SUN_CGTHREE 24  
+/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
 #define FB_ACCEL_SUN_TCX 25  
 #define FB_ACCEL_MATROX_MGAG400 26  
-/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
 #define FB_ACCEL_NV3 27  
 #define FB_ACCEL_NV4 28  
+/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
 #define FB_ACCEL_NV5 29  
 #define FB_ACCEL_CT_6555x 30  
-/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
 #define FB_ACCEL_3DFX_BANSHEE 31  
 #define FB_ACCEL_ATI_RAGE128 32  
+/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
 #define FB_ACCEL_IGS_CYBER2000 33  
 #define FB_ACCEL_IGS_CYBER2010 34  
-/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
 #define FB_ACCEL_IGS_CYBER5000 35  
 #define FB_ACCEL_SIS_GLAMOUR 36  
+/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
 #define FB_ACCEL_3DLABS_PERMEDIA3 37  
 #define FB_ACCEL_ATI_RADEON 38  
-/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
 #define FB_ACCEL_I810 39  
 #define FB_ACCEL_SIS_GLAMOUR_2 40  
+/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
 #define FB_ACCEL_SIS_XABRE 41  
 #define FB_ACCEL_I830 42  
-/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
 #define FB_ACCEL_NV_10 43  
 #define FB_ACCEL_NV_20 44  
+/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
 #define FB_ACCEL_NV_30 45  
 #define FB_ACCEL_NV_40 46  
-/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
 #define FB_ACCEL_XGI_VOLARI_V 47  
 #define FB_ACCEL_XGI_VOLARI_Z 48  
+/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
 #define FB_ACCEL_OMAP1610 49  
 #define FB_ACCEL_TRIDENT_TGUI 50  
-/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
 #define FB_ACCEL_TRIDENT_3DIMAGE 51  
 #define FB_ACCEL_TRIDENT_BLADE3D 52  
+/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
 #define FB_ACCEL_TRIDENT_BLADEXP 53  
 #define FB_ACCEL_CIRRUS_ALPINE 53  
-/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
 #define FB_ACCEL_NEOMAGIC_NM2070 90  
 #define FB_ACCEL_NEOMAGIC_NM2090 91  
+/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
 #define FB_ACCEL_NEOMAGIC_NM2093 92  
 #define FB_ACCEL_NEOMAGIC_NM2097 93  
-/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
 #define FB_ACCEL_NEOMAGIC_NM2160 94  
 #define FB_ACCEL_NEOMAGIC_NM2200 95  
+/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
 #define FB_ACCEL_NEOMAGIC_NM2230 96  
 #define FB_ACCEL_NEOMAGIC_NM2360 97  
-/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
 #define FB_ACCEL_NEOMAGIC_NM2380 98  
 #define FB_ACCEL_PXA3XX 99  
+/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
 #define FB_ACCEL_SAVAGE4 0x80  
 #define FB_ACCEL_SAVAGE3D 0x81  
-/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
 #define FB_ACCEL_SAVAGE3D_MV 0x82  
 #define FB_ACCEL_SAVAGE2000 0x83  
+/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
 #define FB_ACCEL_SAVAGE_MX_MV 0x84  
 #define FB_ACCEL_SAVAGE_MX 0x85  
-/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
 #define FB_ACCEL_SAVAGE_IX_MV 0x86  
 #define FB_ACCEL_SAVAGE_IX 0x87  
+/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
 #define FB_ACCEL_PROSAVAGE_PM 0x88  
 #define FB_ACCEL_PROSAVAGE_KM 0x89  
-/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
 #define FB_ACCEL_S3TWISTER_P 0x8a  
 #define FB_ACCEL_S3TWISTER_K 0x8b  
+/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
 #define FB_ACCEL_SUPERSAVAGE 0x8c  
 #define FB_ACCEL_PROSAVAGE_DDR 0x8d  
-/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
 #define FB_ACCEL_PROSAVAGE_DDRK 0x8e  
 #define FB_ACCEL_PUV3_UNIGFX 0xa0  
+/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
+#define FB_CAP_FOURCC 1  
 struct fb_fix_screeninfo {
  char id[16];
-/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
  unsigned long smem_start;
+/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
  __u32 smem_len;
  __u32 type;
  __u32 type_aux;
-/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
  __u32 visual;
+/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
  __u16 xpanstep;
  __u16 ypanstep;
  __u16 ywrapstep;
-/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
  __u32 line_length;
+/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
  unsigned long mmio_start;
  __u32 mmio_len;
  __u32 accel;
+ __u16 capabilities;
 /* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
- __u16 reserved[3];
+ __u16 reserved[2];
 };
 struct fb_bitfield {
  __u32 offset;
@@ -286,114 +291,116 @@
  __u32 vmode;
  __u32 rotate;
 /* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
- __u32 reserved[5];
+ __u32 colorspace;
+ __u32 reserved[4];
 };
 struct fb_cmap {
- __u32 start;
 /* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
+ __u32 start;
  __u32 len;
  __u16 *red;
  __u16 *green;
- __u16 *blue;
 /* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
+ __u16 *blue;
  __u16 *transp;
 };
 struct fb_con2fbmap {
- __u32 console;
 /* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
+ __u32 console;
  __u32 framebuffer;
 };
 #define VESA_NO_BLANKING 0
-#define VESA_VSYNC_SUSPEND 1
 /* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
+#define VESA_VSYNC_SUSPEND 1
 #define VESA_HSYNC_SUSPEND 2
 #define VESA_POWERDOWN 3
 enum {
- FB_BLANK_UNBLANK = VESA_NO_BLANKING,
 /* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
+ FB_BLANK_UNBLANK = VESA_NO_BLANKING,
  FB_BLANK_NORMAL = VESA_NO_BLANKING + 1,
  FB_BLANK_VSYNC_SUSPEND = VESA_VSYNC_SUSPEND + 1,
  FB_BLANK_HSYNC_SUSPEND = VESA_HSYNC_SUSPEND + 1,
- FB_BLANK_POWERDOWN = VESA_POWERDOWN + 1
 /* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
+ FB_BLANK_POWERDOWN = VESA_POWERDOWN + 1
 };
 #define FB_VBLANK_VBLANKING 0x001  
 #define FB_VBLANK_HBLANKING 0x002  
-#define FB_VBLANK_HAVE_VBLANK 0x004  
 /* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
+#define FB_VBLANK_HAVE_VBLANK 0x004  
 #define FB_VBLANK_HAVE_HBLANK 0x008  
 #define FB_VBLANK_HAVE_COUNT 0x010  
 #define FB_VBLANK_HAVE_VCOUNT 0x020  
-#define FB_VBLANK_HAVE_HCOUNT 0x040  
 /* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
+#define FB_VBLANK_HAVE_HCOUNT 0x040  
 #define FB_VBLANK_VSYNCING 0x080  
 #define FB_VBLANK_HAVE_VSYNC 0x100  
 struct fb_vblank {
- __u32 flags;
 /* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
+ __u32 flags;
  __u32 count;
  __u32 vcount;
  __u32 hcount;
- __u32 reserved[4];
 /* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
+ __u32 reserved[4];
 };
 #define ROP_COPY 0
 #define ROP_XOR 1
-struct fb_copyarea {
 /* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
+struct fb_copyarea {
  __u32 dx;
  __u32 dy;
  __u32 width;
- __u32 height;
 /* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
+ __u32 height;
  __u32 sx;
  __u32 sy;
 };
-struct fb_fillrect {
 /* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
+struct fb_fillrect {
  __u32 dx;
  __u32 dy;
  __u32 width;
- __u32 height;
 /* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
+ __u32 height;
  __u32 color;
  __u32 rop;
 };
-struct fb_image {
 /* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
+struct fb_image {
  __u32 dx;
  __u32 dy;
  __u32 width;
- __u32 height;
 /* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
+ __u32 height;
  __u32 fg_color;
  __u32 bg_color;
  __u8 depth;
- const char *data;
 /* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
+ const char *data;
  struct fb_cmap cmap;
 };
 #define FB_CUR_SETIMAGE 0x01
-#define FB_CUR_SETPOS 0x02
 /* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
+#define FB_CUR_SETPOS 0x02
 #define FB_CUR_SETHOT 0x04
 #define FB_CUR_SETCMAP 0x08
 #define FB_CUR_SETSHAPE 0x10
-#define FB_CUR_SETSIZE 0x20
 /* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
+#define FB_CUR_SETSIZE 0x20
 #define FB_CUR_SETALL 0xFF
 struct fbcurpos {
  __u16 x, y;
-};
 /* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
+};
 struct fb_cursor {
  __u16 set;
  __u16 enable;
- __u16 rop;
 /* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
+ __u16 rop;
  const char *mask;
  struct fbcurpos hot;
  struct fb_image image;
-};
 /* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
+};
 #endif
+