Use __unused instead of UNUSED in linker.cpp
- sys/cdefs.h already define __unused, just use it
instead of define a local one.
Change-Id: Iacf3da9193e65e1f34b12760b28bcb64b67cb790
diff --git a/linker/linker.cpp b/linker/linker.cpp
index 156864c..de7b04d 100755
--- a/linker/linker.cpp
+++ b/linker/linker.cpp
@@ -163,11 +163,10 @@
write(2, msg, strlen(msg)); \
abort(); \
}
-#define UNUSED __attribute__((unused))
-DISALLOW_ALLOCATION(void*, malloc, (size_t u UNUSED));
-DISALLOW_ALLOCATION(void, free, (void* u UNUSED));
-DISALLOW_ALLOCATION(void*, realloc, (void* u1 UNUSED, size_t u2 UNUSED));
-DISALLOW_ALLOCATION(void*, calloc, (size_t u1 UNUSED, size_t u2 UNUSED));
+DISALLOW_ALLOCATION(void*, malloc, (size_t u __unused));
+DISALLOW_ALLOCATION(void, free, (void* u __unused));
+DISALLOW_ALLOCATION(void*, realloc, (void* u1 __unused, size_t u2 __unused));
+DISALLOW_ALLOCATION(void*, calloc, (size_t u1 __unused, size_t u2 __unused));
static char tmp_err_buf[768];
static char __linker_dl_err_buf[768];
@@ -1413,7 +1412,7 @@
}
#endif
-void soinfo::CallArray(const char* array_name UNUSED, linker_function_t* functions, size_t count, bool reverse) {
+void soinfo::CallArray(const char* array_name __unused, linker_function_t* functions, size_t count, bool reverse) {
if (functions == NULL) {
return;
}
@@ -1432,7 +1431,7 @@
TRACE("[ Done calling %s for '%s' ]", array_name, name);
}
-void soinfo::CallFunction(const char* function_name UNUSED, linker_function_t function) {
+void soinfo::CallFunction(const char* function_name __unused, linker_function_t function) {
if (function == NULL || reinterpret_cast<uintptr_t>(function) == static_cast<uintptr_t>(-1)) {
return;
}
@@ -1908,7 +1907,7 @@
* It helps to stack unwinding through signal handlers.
* Also, it makes bionic more like glibc.
*/
-static void add_vdso(KernelArgumentBlock& args UNUSED) {
+static void add_vdso(KernelArgumentBlock& args __unused) {
#if defined(AT_SYSINFO_EHDR)
ElfW(Ehdr)* ehdr_vdso = reinterpret_cast<ElfW(Ehdr)*>(args.getauxval(AT_SYSINFO_EHDR));
if (ehdr_vdso == NULL) {