Fix build (take two).
Make sure __netdClientDispatch is defined in the same set of libraries that
refer to it (e.g.: with connect.cpp).
Change-Id: I86d7bf2df5bde09f75a35b204eac0e1361747e22
diff --git a/libc/bionic/NetdClientDispatch.cpp b/libc/bionic/NetdClientDispatch.cpp
new file mode 100644
index 0000000..31728d2
--- /dev/null
+++ b/libc/bionic/NetdClientDispatch.cpp
@@ -0,0 +1,29 @@
+/*
+ * Copyright (C) 2014 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include <private/NetdClient.h>
+
+#ifdef __i386__
+#define __socketcall __attribute__((__cdecl__))
+#else
+#define __socketcall
+#endif
+
+extern "C" __socketcall int __connect(int, const sockaddr*, socklen_t);
+
+NetdClientDispatch __netdClientDispatch __attribute__((aligned(32))) = {
+ __connect
+};