Clean up trailing whitespace in the kernel headers.
And fix the scripts so they stop letting trailing whitespace through.
Change-Id: Ie109fbe1f63321e565ba0fa60fee8e9cf3a61cfc
diff --git a/libc/kernel/common/linux/fb.h b/libc/kernel/common/linux/fb.h
index 48eec81..c3676b6 100755
--- a/libc/kernel/common/linux/fb.h
+++ b/libc/kernel/common/linux/fb.h
@@ -21,7 +21,7 @@
#include <linux/types.h>
#include <linux/i2c.h>
/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
-#define FB_MAX 32
+#define FB_MAX 32
#define FBIOGET_VSCREENINFO 0x4600
#define FBIOPUT_VSCREENINFO 0x4601
#define FBIOGET_FSCREENINFO 0x4602
@@ -33,7 +33,7 @@
/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
#define FBIOGET_CON2FBMAP 0x460F
#define FBIOPUT_CON2FBMAP 0x4610
-#define FBIOBLANK 0x4611
+#define FBIOBLANK 0x4611
#define FBIOGET_VBLANK _IOR('F', 0x12, struct fb_vblank)
/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
#define FBIO_ALLOC 0x4613
@@ -44,144 +44,144 @@
#define FBIOPUT_MODEINFO 0x4617
#define FBIOGET_DISPINFO 0x4618
#define FBIO_WAITFORVSYNC _IOW('F', 0x20, __u32)
-#define FB_TYPE_PACKED_PIXELS 0
+#define FB_TYPE_PACKED_PIXELS 0
/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
-#define FB_TYPE_PLANES 1
-#define FB_TYPE_INTERLEAVED_PLANES 2
-#define FB_TYPE_TEXT 3
-#define FB_TYPE_VGA_PLANES 4
+#define FB_TYPE_PLANES 1
+#define FB_TYPE_INTERLEAVED_PLANES 2
+#define FB_TYPE_TEXT 3
+#define FB_TYPE_VGA_PLANES 4
/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
-#define FB_TYPE_FOURCC 5
-#define FB_AUX_TEXT_MDA 0
-#define FB_AUX_TEXT_CGA 1
-#define FB_AUX_TEXT_S3_MMIO 2
+#define FB_TYPE_FOURCC 5
+#define FB_AUX_TEXT_MDA 0
+#define FB_AUX_TEXT_CGA 1
+#define FB_AUX_TEXT_S3_MMIO 2
/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
-#define FB_AUX_TEXT_MGA_STEP16 3
-#define FB_AUX_TEXT_MGA_STEP8 4
-#define FB_AUX_TEXT_SVGA_GROUP 8
-#define FB_AUX_TEXT_SVGA_MASK 7
+#define FB_AUX_TEXT_MGA_STEP16 3
+#define FB_AUX_TEXT_MGA_STEP8 4
+#define FB_AUX_TEXT_SVGA_GROUP 8
+#define FB_AUX_TEXT_SVGA_MASK 7
/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
-#define FB_AUX_TEXT_SVGA_STEP2 8
-#define FB_AUX_TEXT_SVGA_STEP4 9
-#define FB_AUX_TEXT_SVGA_STEP8 10
-#define FB_AUX_TEXT_SVGA_STEP16 11
+#define FB_AUX_TEXT_SVGA_STEP2 8
+#define FB_AUX_TEXT_SVGA_STEP4 9
+#define FB_AUX_TEXT_SVGA_STEP8 10
+#define FB_AUX_TEXT_SVGA_STEP16 11
/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
-#define FB_AUX_TEXT_SVGA_LAST 15
-#define FB_AUX_VGA_PLANES_VGA4 0
-#define FB_AUX_VGA_PLANES_CFB4 1
-#define FB_AUX_VGA_PLANES_CFB8 2
+#define FB_AUX_TEXT_SVGA_LAST 15
+#define FB_AUX_VGA_PLANES_VGA4 0
+#define FB_AUX_VGA_PLANES_CFB4 1
+#define FB_AUX_VGA_PLANES_CFB8 2
/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
-#define FB_VISUAL_MONO01 0
-#define FB_VISUAL_MONO10 1
-#define FB_VISUAL_TRUECOLOR 2
-#define FB_VISUAL_PSEUDOCOLOR 3
+#define FB_VISUAL_MONO01 0
+#define FB_VISUAL_MONO10 1
+#define FB_VISUAL_TRUECOLOR 2
+#define FB_VISUAL_PSEUDOCOLOR 3
/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
-#define FB_VISUAL_DIRECTCOLOR 4
-#define FB_VISUAL_STATIC_PSEUDOCOLOR 5
-#define FB_VISUAL_FOURCC 6
-#define FB_ACCEL_NONE 0
+#define FB_VISUAL_DIRECTCOLOR 4
+#define FB_VISUAL_STATIC_PSEUDOCOLOR 5
+#define FB_VISUAL_FOURCC 6
+#define FB_ACCEL_NONE 0
/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
-#define FB_ACCEL_ATARIBLITT 1
-#define FB_ACCEL_AMIGABLITT 2
-#define FB_ACCEL_S3_TRIO64 3
-#define FB_ACCEL_NCR_77C32BLT 4
+#define FB_ACCEL_ATARIBLITT 1
+#define FB_ACCEL_AMIGABLITT 2
+#define FB_ACCEL_S3_TRIO64 3
+#define FB_ACCEL_NCR_77C32BLT 4
/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
-#define FB_ACCEL_S3_VIRGE 5
-#define FB_ACCEL_ATI_MACH64GX 6
-#define FB_ACCEL_DEC_TGA 7
-#define FB_ACCEL_ATI_MACH64CT 8
+#define FB_ACCEL_S3_VIRGE 5
+#define FB_ACCEL_ATI_MACH64GX 6
+#define FB_ACCEL_DEC_TGA 7
+#define FB_ACCEL_ATI_MACH64CT 8
/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
-#define FB_ACCEL_ATI_MACH64VT 9
-#define FB_ACCEL_ATI_MACH64GT 10
-#define FB_ACCEL_SUN_CREATOR 11
-#define FB_ACCEL_SUN_CGSIX 12
+#define FB_ACCEL_ATI_MACH64VT 9
+#define FB_ACCEL_ATI_MACH64GT 10
+#define FB_ACCEL_SUN_CREATOR 11
+#define FB_ACCEL_SUN_CGSIX 12
/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
-#define FB_ACCEL_SUN_LEO 13
-#define FB_ACCEL_IMS_TWINTURBO 14
-#define FB_ACCEL_3DLABS_PERMEDIA2 15
-#define FB_ACCEL_MATROX_MGA2064W 16
+#define FB_ACCEL_SUN_LEO 13
+#define FB_ACCEL_IMS_TWINTURBO 14
+#define FB_ACCEL_3DLABS_PERMEDIA2 15
+#define FB_ACCEL_MATROX_MGA2064W 16
/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
-#define FB_ACCEL_MATROX_MGA1064SG 17
-#define FB_ACCEL_MATROX_MGA2164W 18
-#define FB_ACCEL_MATROX_MGA2164W_AGP 19
-#define FB_ACCEL_MATROX_MGAG100 20
+#define FB_ACCEL_MATROX_MGA1064SG 17
+#define FB_ACCEL_MATROX_MGA2164W 18
+#define FB_ACCEL_MATROX_MGA2164W_AGP 19
+#define FB_ACCEL_MATROX_MGAG100 20
/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
-#define FB_ACCEL_MATROX_MGAG200 21
-#define FB_ACCEL_SUN_CG14 22
-#define FB_ACCEL_SUN_BWTWO 23
-#define FB_ACCEL_SUN_CGTHREE 24
+#define FB_ACCEL_MATROX_MGAG200 21
+#define FB_ACCEL_SUN_CG14 22
+#define FB_ACCEL_SUN_BWTWO 23
+#define FB_ACCEL_SUN_CGTHREE 24
/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
-#define FB_ACCEL_SUN_TCX 25
-#define FB_ACCEL_MATROX_MGAG400 26
-#define FB_ACCEL_NV3 27
-#define FB_ACCEL_NV4 28
+#define FB_ACCEL_SUN_TCX 25
+#define FB_ACCEL_MATROX_MGAG400 26
+#define FB_ACCEL_NV3 27
+#define FB_ACCEL_NV4 28
/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
-#define FB_ACCEL_NV5 29
-#define FB_ACCEL_CT_6555x 30
-#define FB_ACCEL_3DFX_BANSHEE 31
-#define FB_ACCEL_ATI_RAGE128 32
+#define FB_ACCEL_NV5 29
+#define FB_ACCEL_CT_6555x 30
+#define FB_ACCEL_3DFX_BANSHEE 31
+#define FB_ACCEL_ATI_RAGE128 32
/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
-#define FB_ACCEL_IGS_CYBER2000 33
-#define FB_ACCEL_IGS_CYBER2010 34
-#define FB_ACCEL_IGS_CYBER5000 35
-#define FB_ACCEL_SIS_GLAMOUR 36
+#define FB_ACCEL_IGS_CYBER2000 33
+#define FB_ACCEL_IGS_CYBER2010 34
+#define FB_ACCEL_IGS_CYBER5000 35
+#define FB_ACCEL_SIS_GLAMOUR 36
/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
-#define FB_ACCEL_3DLABS_PERMEDIA3 37
-#define FB_ACCEL_ATI_RADEON 38
-#define FB_ACCEL_I810 39
-#define FB_ACCEL_SIS_GLAMOUR_2 40
+#define FB_ACCEL_3DLABS_PERMEDIA3 37
+#define FB_ACCEL_ATI_RADEON 38
+#define FB_ACCEL_I810 39
+#define FB_ACCEL_SIS_GLAMOUR_2 40
/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
-#define FB_ACCEL_SIS_XABRE 41
-#define FB_ACCEL_I830 42
-#define FB_ACCEL_NV_10 43
-#define FB_ACCEL_NV_20 44
+#define FB_ACCEL_SIS_XABRE 41
+#define FB_ACCEL_I830 42
+#define FB_ACCEL_NV_10 43
+#define FB_ACCEL_NV_20 44
/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
-#define FB_ACCEL_NV_30 45
-#define FB_ACCEL_NV_40 46
-#define FB_ACCEL_XGI_VOLARI_V 47
-#define FB_ACCEL_XGI_VOLARI_Z 48
+#define FB_ACCEL_NV_30 45
+#define FB_ACCEL_NV_40 46
+#define FB_ACCEL_XGI_VOLARI_V 47
+#define FB_ACCEL_XGI_VOLARI_Z 48
/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
-#define FB_ACCEL_OMAP1610 49
-#define FB_ACCEL_TRIDENT_TGUI 50
-#define FB_ACCEL_TRIDENT_3DIMAGE 51
-#define FB_ACCEL_TRIDENT_BLADE3D 52
+#define FB_ACCEL_OMAP1610 49
+#define FB_ACCEL_TRIDENT_TGUI 50
+#define FB_ACCEL_TRIDENT_3DIMAGE 51
+#define FB_ACCEL_TRIDENT_BLADE3D 52
/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
-#define FB_ACCEL_TRIDENT_BLADEXP 53
-#define FB_ACCEL_CIRRUS_ALPINE 53
-#define FB_ACCEL_NEOMAGIC_NM2070 90
-#define FB_ACCEL_NEOMAGIC_NM2090 91
+#define FB_ACCEL_TRIDENT_BLADEXP 53
+#define FB_ACCEL_CIRRUS_ALPINE 53
+#define FB_ACCEL_NEOMAGIC_NM2070 90
+#define FB_ACCEL_NEOMAGIC_NM2090 91
/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
-#define FB_ACCEL_NEOMAGIC_NM2093 92
-#define FB_ACCEL_NEOMAGIC_NM2097 93
-#define FB_ACCEL_NEOMAGIC_NM2160 94
-#define FB_ACCEL_NEOMAGIC_NM2200 95
+#define FB_ACCEL_NEOMAGIC_NM2093 92
+#define FB_ACCEL_NEOMAGIC_NM2097 93
+#define FB_ACCEL_NEOMAGIC_NM2160 94
+#define FB_ACCEL_NEOMAGIC_NM2200 95
/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
-#define FB_ACCEL_NEOMAGIC_NM2230 96
-#define FB_ACCEL_NEOMAGIC_NM2360 97
-#define FB_ACCEL_NEOMAGIC_NM2380 98
-#define FB_ACCEL_PXA3XX 99
+#define FB_ACCEL_NEOMAGIC_NM2230 96
+#define FB_ACCEL_NEOMAGIC_NM2360 97
+#define FB_ACCEL_NEOMAGIC_NM2380 98
+#define FB_ACCEL_PXA3XX 99
/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
-#define FB_ACCEL_SAVAGE4 0x80
-#define FB_ACCEL_SAVAGE3D 0x81
-#define FB_ACCEL_SAVAGE3D_MV 0x82
-#define FB_ACCEL_SAVAGE2000 0x83
+#define FB_ACCEL_SAVAGE4 0x80
+#define FB_ACCEL_SAVAGE3D 0x81
+#define FB_ACCEL_SAVAGE3D_MV 0x82
+#define FB_ACCEL_SAVAGE2000 0x83
/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
-#define FB_ACCEL_SAVAGE_MX_MV 0x84
-#define FB_ACCEL_SAVAGE_MX 0x85
-#define FB_ACCEL_SAVAGE_IX_MV 0x86
-#define FB_ACCEL_SAVAGE_IX 0x87
+#define FB_ACCEL_SAVAGE_MX_MV 0x84
+#define FB_ACCEL_SAVAGE_MX 0x85
+#define FB_ACCEL_SAVAGE_IX_MV 0x86
+#define FB_ACCEL_SAVAGE_IX 0x87
/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
-#define FB_ACCEL_PROSAVAGE_PM 0x88
-#define FB_ACCEL_PROSAVAGE_KM 0x89
-#define FB_ACCEL_S3TWISTER_P 0x8a
-#define FB_ACCEL_S3TWISTER_K 0x8b
+#define FB_ACCEL_PROSAVAGE_PM 0x88
+#define FB_ACCEL_PROSAVAGE_KM 0x89
+#define FB_ACCEL_S3TWISTER_P 0x8a
+#define FB_ACCEL_S3TWISTER_K 0x8b
/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
-#define FB_ACCEL_SUPERSAVAGE 0x8c
-#define FB_ACCEL_PROSAVAGE_DDR 0x8d
-#define FB_ACCEL_PROSAVAGE_DDRK 0x8e
-#define FB_ACCEL_PUV3_UNIGFX 0xa0
+#define FB_ACCEL_SUPERSAVAGE 0x8c
+#define FB_ACCEL_PROSAVAGE_DDR 0x8d
+#define FB_ACCEL_PROSAVAGE_DDRK 0x8e
+#define FB_ACCEL_PUV3_UNIGFX 0xa0
/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
-#define FB_CAP_FOURCC 1
+#define FB_CAP_FOURCC 1
struct fb_fix_screeninfo {
char id[16];
unsigned long smem_start;
@@ -209,39 +209,39 @@
__u32 length;
__u32 msb_right;
};
-#define FB_NONSTD_HAM 1
+#define FB_NONSTD_HAM 1
/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
-#define FB_NONSTD_REV_PIX_IN_B 2
-#define FB_ACTIVATE_NOW 0
-#define FB_ACTIVATE_NXTOPEN 1
-#define FB_ACTIVATE_TEST 2
+#define FB_NONSTD_REV_PIX_IN_B 2
+#define FB_ACTIVATE_NOW 0
+#define FB_ACTIVATE_NXTOPEN 1
+#define FB_ACTIVATE_TEST 2
/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
#define FB_ACTIVATE_MASK 15
-#define FB_ACTIVATE_VBL 16
-#define FB_CHANGE_CMAP_VBL 32
-#define FB_ACTIVATE_ALL 64
+#define FB_ACTIVATE_VBL 16
+#define FB_CHANGE_CMAP_VBL 32
+#define FB_ACTIVATE_ALL 64
/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
-#define FB_ACTIVATE_FORCE 128
-#define FB_ACTIVATE_INV_MODE 256
-#define FB_ACCELF_TEXT 1
-#define FB_SYNC_HOR_HIGH_ACT 1
+#define FB_ACTIVATE_FORCE 128
+#define FB_ACTIVATE_INV_MODE 256
+#define FB_ACCELF_TEXT 1
+#define FB_SYNC_HOR_HIGH_ACT 1
/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
-#define FB_SYNC_VERT_HIGH_ACT 2
-#define FB_SYNC_EXT 4
-#define FB_SYNC_COMP_HIGH_ACT 8
-#define FB_SYNC_BROADCAST 16
+#define FB_SYNC_VERT_HIGH_ACT 2
+#define FB_SYNC_EXT 4
+#define FB_SYNC_COMP_HIGH_ACT 8
+#define FB_SYNC_BROADCAST 16
/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
-#define FB_SYNC_ON_GREEN 32
-#define FB_VMODE_NONINTERLACED 0
-#define FB_VMODE_INTERLACED 1
-#define FB_VMODE_DOUBLE 2
+#define FB_SYNC_ON_GREEN 32
+#define FB_VMODE_NONINTERLACED 0
+#define FB_VMODE_INTERLACED 1
+#define FB_VMODE_DOUBLE 2
/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
-#define FB_VMODE_ODD_FLD_FIRST 4
+#define FB_VMODE_ODD_FLD_FIRST 4
#define FB_VMODE_MASK 255
-#define FB_VMODE_YWRAP 256
-#define FB_VMODE_SMOOTH_XPAN 512
+#define FB_VMODE_YWRAP 256
+#define FB_VMODE_SMOOTH_XPAN 512
/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
-#define FB_VMODE_CONUPDATE 512
+#define FB_VMODE_CONUPDATE 512
#define FB_FLAG_RATIO_4_3 64
#define FB_FLAG_RATIO_16_9 128
#define FB_FLAG_PIXEL_REPEAT 256
@@ -323,17 +323,17 @@
/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
FB_BLANK_POWERDOWN = VESA_POWERDOWN + 1
};
-#define FB_VBLANK_VBLANKING 0x001
-#define FB_VBLANK_HBLANKING 0x002
+#define FB_VBLANK_VBLANKING 0x001
+#define FB_VBLANK_HBLANKING 0x002
/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
-#define FB_VBLANK_HAVE_VBLANK 0x004
-#define FB_VBLANK_HAVE_HBLANK 0x008
-#define FB_VBLANK_HAVE_COUNT 0x010
-#define FB_VBLANK_HAVE_VCOUNT 0x020
+#define FB_VBLANK_HAVE_VBLANK 0x004
+#define FB_VBLANK_HAVE_HBLANK 0x008
+#define FB_VBLANK_HAVE_COUNT 0x010
+#define FB_VBLANK_HAVE_VCOUNT 0x020
/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
-#define FB_VBLANK_HAVE_HCOUNT 0x040
-#define FB_VBLANK_VSYNCING 0x080
-#define FB_VBLANK_HAVE_VSYNC 0x100
+#define FB_VBLANK_HAVE_HCOUNT 0x040
+#define FB_VBLANK_VSYNCING 0x080
+#define FB_VBLANK_HAVE_VSYNC 0x100
struct fb_vblank {
/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
__u32 flags;
@@ -403,4 +403,3 @@
/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
};
#endif
-