minui: Refactor GRSurfaceFbdev.

- Adds Create() that returns a GRSurfaceFbdev instance.
- Moves away from using the copy ctor (precisely assignment operator) of
  GRSurfaceFbdev.
- Moves the GRSurfaceFbdev deallocation code into GRSurfaceFbdev's dtor.
- Manages MinuiBackendFbdev::gr_framebuffer with std::unique_ptr.

Test: mmma -j bootable/recovery
Test: `Run graphics test` on taimen.
Change-Id: I8e67cda7bc3a2feec0790124d035caa36fb58a89
diff --git a/minui/graphics_fbdev.h b/minui/graphics_fbdev.h
index be813dc..934e584 100644
--- a/minui/graphics_fbdev.h
+++ b/minui/graphics_fbdev.h
@@ -19,37 +19,50 @@
 #include <linux/fb.h>
 #include <stdint.h>
 
+#include <memory>
+#include <vector>
+
 #include "graphics.h"
 #include "minui/minui.h"
 
 class GRSurfaceFbdev : public GRSurface {
  public:
+  // Creates and returns a GRSurfaceFbdev instance, or nullptr on error.
+  static std::unique_ptr<GRSurfaceFbdev> Create(int width, int height, int row_bytes,
+                                                int pixel_bytes);
+
   uint8_t* data() override {
     return buffer_;
   }
 
+ protected:
+  using GRSurface::GRSurface;
+
  private:
   friend class MinuiBackendFbdev;
 
   // Points to the start of the buffer: either the mmap'd framebuffer or one allocated in-memory.
-  uint8_t* buffer_;
+  uint8_t* buffer_{ nullptr };
 };
 
 class MinuiBackendFbdev : public MinuiBackend {
  public:
+  MinuiBackendFbdev() = default;
+  ~MinuiBackendFbdev() override;
+
   GRSurface* Init() override;
   GRSurface* Flip() override;
   void Blank(bool) override;
-  ~MinuiBackendFbdev() override;
-  MinuiBackendFbdev();
 
  private:
-  void SetDisplayedFramebuffer(unsigned n);
+  void SetDisplayedFramebuffer(size_t n);
 
-  GRSurfaceFbdev gr_framebuffer[2];
+  std::unique_ptr<GRSurfaceFbdev> gr_framebuffer[2];
+  // Points to the current surface (i.e. one of the two gr_framebuffer's).
+  GRSurfaceFbdev* gr_draw{ nullptr };
   bool double_buffered;
-  GRSurfaceFbdev* gr_draw;
-  int displayed_buffer;
+  std::vector<uint8_t> memory_buffer;
+  size_t displayed_buffer{ 0 };
   fb_var_screeninfo vi;
-  int fb_fd;
+  int fb_fd{ -1 };
 };