Formatting RecoveryUI related files.

All cosmetic changes about indentation reformatting in this CL.

Test: mmma bootable/recovery
Change-Id: I4539e6244697d1f356b7eb10b961b52d7db561f7
diff --git a/screen_ui.cpp b/screen_ui.cpp
index c41bb22..6172b63 100644
--- a/screen_ui.cpp
+++ b/screen_ui.cpp
@@ -45,9 +45,9 @@
 
 // Return the current time as a double (including fractions of a second).
 static double now() {
-    struct timeval tv;
-    gettimeofday(&tv, nullptr);
-    return tv.tv_sec + tv.tv_usec / 1000000.0;
+  struct timeval tv;
+  gettimeofday(&tv, nullptr);
+  return tv.tv_sec + tv.tv_usec / 1000000.0;
 }
 
 ScreenRecoveryUI::ScreenRecoveryUI()
@@ -83,24 +83,29 @@
       updateMutex(PTHREAD_MUTEX_INITIALIZER) {}
 
 GRSurface* ScreenRecoveryUI::GetCurrentFrame() {
-    if (currentIcon == INSTALLING_UPDATE || currentIcon == ERASING) {
-        return intro_done ? loopFrames[current_frame] : introFrames[current_frame];
-    }
-    return error_icon;
+  if (currentIcon == INSTALLING_UPDATE || currentIcon == ERASING) {
+    return intro_done ? loopFrames[current_frame] : introFrames[current_frame];
+  }
+  return error_icon;
 }
 
 GRSurface* ScreenRecoveryUI::GetCurrentText() {
-    switch (currentIcon) {
-        case ERASING: return erasing_text;
-        case ERROR: return error_text;
-        case INSTALLING_UPDATE: return installing_text;
-        case NO_COMMAND: return no_command_text;
-        case NONE: abort();
-    }
+  switch (currentIcon) {
+    case ERASING:
+      return erasing_text;
+    case ERROR:
+      return error_text;
+    case INSTALLING_UPDATE:
+      return installing_text;
+    case NO_COMMAND:
+      return no_command_text;
+    case NONE:
+      abort();
+  }
 }
 
 int ScreenRecoveryUI::PixelsFromDp(int dp) const {
-    return dp * density_;
+  return dp * density_;
 }
 
 // Here's the intended layout:
@@ -121,53 +126,52 @@
 enum Layout { PORTRAIT = 0, PORTRAIT_LARGE = 1, LANDSCAPE = 2, LANDSCAPE_LARGE = 3, LAYOUT_MAX };
 enum Dimension { PROGRESS = 0, TEXT = 1, ICON = 2, DIMENSION_MAX };
 static constexpr int kLayouts[LAYOUT_MAX][DIMENSION_MAX] = {
-    { 194,  32,  68, }, // PORTRAIT
-    { 340,  32,  68, }, // PORTRAIT_LARGE
-    { 131,  26,  56, }, // LANDSCAPE
-    { 262,  52, 112, }, // LANDSCAPE_LARGE
+  { 194,  32,  68, },  // PORTRAIT
+  { 340,  32,  68, },  // PORTRAIT_LARGE
+  { 131,  26,  56, },  // LANDSCAPE
+  { 262,  52, 112, },  // LANDSCAPE_LARGE
 };
 
 int ScreenRecoveryUI::GetAnimationBaseline() {
-    return GetTextBaseline() - PixelsFromDp(kLayouts[layout_][ICON]) -
-            gr_get_height(loopFrames[0]);
+  return GetTextBaseline() - PixelsFromDp(kLayouts[layout_][ICON]) - gr_get_height(loopFrames[0]);
 }
 
 int ScreenRecoveryUI::GetTextBaseline() {
-    return GetProgressBaseline() - PixelsFromDp(kLayouts[layout_][TEXT]) -
-            gr_get_height(installing_text);
+  return GetProgressBaseline() - PixelsFromDp(kLayouts[layout_][TEXT]) -
+         gr_get_height(installing_text);
 }
 
 int ScreenRecoveryUI::GetProgressBaseline() {
-    return gr_fb_height() - PixelsFromDp(kLayouts[layout_][PROGRESS]) -
-            gr_get_height(progressBarFill);
+  return gr_fb_height() - PixelsFromDp(kLayouts[layout_][PROGRESS]) -
+         gr_get_height(progressBarFill);
 }
 
 // Clear the screen and draw the currently selected background icon (if any).
 // Should only be called with updateMutex locked.
 void ScreenRecoveryUI::draw_background_locked() {
-    pagesIdentical = false;
-    gr_color(0, 0, 0, 255);
-    gr_clear();
+  pagesIdentical = false;
+  gr_color(0, 0, 0, 255);
+  gr_clear();
 
-    if (currentIcon != NONE) {
-        if (max_stage != -1) {
-            int stage_height = gr_get_height(stageMarkerEmpty);
-            int stage_width = gr_get_width(stageMarkerEmpty);
-            int x = (gr_fb_width() - max_stage * gr_get_width(stageMarkerEmpty)) / 2;
-            int y = gr_fb_height() - stage_height;
-            for (int i = 0; i < max_stage; ++i) {
-                GRSurface* stage_surface = (i < stage) ? stageMarkerFill : stageMarkerEmpty;
-                gr_blit(stage_surface, 0, 0, stage_width, stage_height, x, y);
-                x += stage_width;
-            }
-        }
-
-        GRSurface* text_surface = GetCurrentText();
-        int text_x = (gr_fb_width() - gr_get_width(text_surface)) / 2;
-        int text_y = GetTextBaseline();
-        gr_color(255, 255, 255, 255);
-        gr_texticon(text_x, text_y, text_surface);
+  if (currentIcon != NONE) {
+    if (max_stage != -1) {
+      int stage_height = gr_get_height(stageMarkerEmpty);
+      int stage_width = gr_get_width(stageMarkerEmpty);
+      int x = (gr_fb_width() - max_stage * gr_get_width(stageMarkerEmpty)) / 2;
+      int y = gr_fb_height() - stage_height;
+      for (int i = 0; i < max_stage; ++i) {
+        GRSurface* stage_surface = (i < stage) ? stageMarkerFill : stageMarkerEmpty;
+        gr_blit(stage_surface, 0, 0, stage_width, stage_height, x, y);
+        x += stage_width;
+      }
     }
+
+    GRSurface* text_surface = GetCurrentText();
+    int text_x = (gr_fb_width() - gr_get_width(text_surface)) / 2;
+    int text_y = GetTextBaseline();
+    gr_color(255, 255, 255, 255);
+    gr_texticon(text_x, text_y, text_surface);
+  }
 }
 
 // Draws the animation and progress bar (if any) on the screen.
@@ -221,66 +225,66 @@
 }
 
 void ScreenRecoveryUI::SetColor(UIElement e) {
-    switch (e) {
-        case INFO:
-            gr_color(249, 194, 0, 255);
-            break;
-        case HEADER:
-            gr_color(247, 0, 6, 255);
-            break;
-        case MENU:
-        case MENU_SEL_BG:
-            gr_color(0, 106, 157, 255);
-            break;
-        case MENU_SEL_BG_ACTIVE:
-            gr_color(0, 156, 100, 255);
-            break;
-        case MENU_SEL_FG:
-            gr_color(255, 255, 255, 255);
-            break;
-        case LOG:
-            gr_color(196, 196, 196, 255);
-            break;
-        case TEXT_FILL:
-            gr_color(0, 0, 0, 160);
-            break;
-        default:
-            gr_color(255, 255, 255, 255);
-            break;
-    }
+  switch (e) {
+    case INFO:
+      gr_color(249, 194, 0, 255);
+      break;
+    case HEADER:
+      gr_color(247, 0, 6, 255);
+      break;
+    case MENU:
+    case MENU_SEL_BG:
+      gr_color(0, 106, 157, 255);
+      break;
+    case MENU_SEL_BG_ACTIVE:
+      gr_color(0, 156, 100, 255);
+      break;
+    case MENU_SEL_FG:
+      gr_color(255, 255, 255, 255);
+      break;
+    case LOG:
+      gr_color(196, 196, 196, 255);
+      break;
+    case TEXT_FILL:
+      gr_color(0, 0, 0, 160);
+      break;
+    default:
+      gr_color(255, 255, 255, 255);
+      break;
+  }
 }
 
 void ScreenRecoveryUI::DrawHorizontalRule(int* y) {
-    SetColor(MENU);
-    *y += 4;
-    gr_fill(0, *y, gr_fb_width(), *y + 2);
-    *y += 4;
+  SetColor(MENU);
+  *y += 4;
+  gr_fill(0, *y, gr_fb_width(), *y + 2);
+  *y += 4;
 }
 
 void ScreenRecoveryUI::DrawHighlightBar(int x, int y, int width, int height) const {
-    gr_fill(x, y, x + width, y + height);
+  gr_fill(x, y, x + width, y + height);
 }
 
 void ScreenRecoveryUI::DrawTextLine(int x, int* y, const char* line, bool bold) const {
-    gr_text(gr_sys_font(), x, *y, line, bold);
-    *y += char_height_ + 4;
+  gr_text(gr_sys_font(), x, *y, line, bold);
+  *y += char_height_ + 4;
 }
 
 void ScreenRecoveryUI::DrawTextLines(int x, int* y, const char* const* lines) const {
-    for (size_t i = 0; lines != nullptr && lines[i] != nullptr; ++i) {
-        DrawTextLine(x, y, lines[i], false);
-    }
+  for (size_t i = 0; lines != nullptr && lines[i] != nullptr; ++i) {
+    DrawTextLine(x, y, lines[i], false);
+  }
 }
 
 static const char* REGULAR_HELP[] = {
-    "Use volume up/down and power.",
-    NULL
+  "Use volume up/down and power.",
+  NULL
 };
 
 static const char* LONG_PRESS_HELP[] = {
-    "Any button cycles highlight.",
-    "Long-press activates.",
-    NULL
+  "Any button cycles highlight.",
+  "Long-press activates.",
+  NULL
 };
 
 // Redraws everything on the screen. Does not flip pages. Should only be called with updateMutex
@@ -336,8 +340,8 @@
   SetColor(LOG);
   int row = (text_top_ + text_rows_ - 1) % text_rows_;
   size_t count = 0;
-  for (int ty = gr_fb_height() - kMarginHeight - char_height_;
-       ty >= y && count < text_rows_; ty -= char_height_, ++count) {
+  for (int ty = gr_fb_height() - kMarginHeight - char_height_; ty >= y && count < text_rows_;
+       ty -= char_height_, ++count) {
     int temp_y = ty;
     DrawTextLine(x, &temp_y, text_[row], false);
     --row;
@@ -348,81 +352,81 @@
 // Redraw everything on the screen and flip the screen (make it visible).
 // Should only be called with updateMutex locked.
 void ScreenRecoveryUI::update_screen_locked() {
-    draw_screen_locked();
-    gr_flip();
+  draw_screen_locked();
+  gr_flip();
 }
 
 // Updates only the progress bar, if possible, otherwise redraws the screen.
 // Should only be called with updateMutex locked.
 void ScreenRecoveryUI::update_progress_locked() {
-    if (show_text || !pagesIdentical) {
-        draw_screen_locked();    // Must redraw the whole screen
-        pagesIdentical = true;
-    } else {
-        draw_foreground_locked();  // Draw only the progress bar and overlays
-    }
-    gr_flip();
+  if (show_text || !pagesIdentical) {
+    draw_screen_locked();  // Must redraw the whole screen
+    pagesIdentical = true;
+  } else {
+    draw_foreground_locked();  // Draw only the progress bar and overlays
+  }
+  gr_flip();
 }
 
 // Keeps the progress bar updated, even when the process is otherwise busy.
 void* ScreenRecoveryUI::ProgressThreadStartRoutine(void* data) {
-    reinterpret_cast<ScreenRecoveryUI*>(data)->ProgressThreadLoop();
-    return nullptr;
+  reinterpret_cast<ScreenRecoveryUI*>(data)->ProgressThreadLoop();
+  return nullptr;
 }
 
 void ScreenRecoveryUI::ProgressThreadLoop() {
-    double interval = 1.0 / animation_fps;
-    while (true) {
-        double start = now();
-        pthread_mutex_lock(&updateMutex);
+  double interval = 1.0 / animation_fps;
+  while (true) {
+    double start = now();
+    pthread_mutex_lock(&updateMutex);
 
-        bool redraw = false;
+    bool redraw = false;
 
-        // update the installation animation, if active
-        // skip this if we have a text overlay (too expensive to update)
-        if ((currentIcon == INSTALLING_UPDATE || currentIcon == ERASING) && !show_text) {
-            if (!intro_done) {
-                if (current_frame == intro_frames - 1) {
-                    intro_done = true;
-                    current_frame = 0;
-                } else {
-                    ++current_frame;
-                }
-            } else {
-                current_frame = (current_frame + 1) % loop_frames;
-            }
-
-            redraw = true;
+    // update the installation animation, if active
+    // skip this if we have a text overlay (too expensive to update)
+    if ((currentIcon == INSTALLING_UPDATE || currentIcon == ERASING) && !show_text) {
+      if (!intro_done) {
+        if (current_frame == intro_frames - 1) {
+          intro_done = true;
+          current_frame = 0;
+        } else {
+          ++current_frame;
         }
+      } else {
+        current_frame = (current_frame + 1) % loop_frames;
+      }
 
-        // move the progress bar forward on timed intervals, if configured
-        int duration = progressScopeDuration;
-        if (progressBarType == DETERMINATE && duration > 0) {
-            double elapsed = now() - progressScopeTime;
-            float p = 1.0 * elapsed / duration;
-            if (p > 1.0) p = 1.0;
-            if (p > progress) {
-                progress = p;
-                redraw = true;
-            }
-        }
-
-        if (redraw) update_progress_locked();
-
-        pthread_mutex_unlock(&updateMutex);
-        double end = now();
-        // minimum of 20ms delay between frames
-        double delay = interval - (end-start);
-        if (delay < 0.02) delay = 0.02;
-        usleep(static_cast<useconds_t>(delay * 1000000));
+      redraw = true;
     }
+
+    // move the progress bar forward on timed intervals, if configured
+    int duration = progressScopeDuration;
+    if (progressBarType == DETERMINATE && duration > 0) {
+      double elapsed = now() - progressScopeTime;
+      float p = 1.0 * elapsed / duration;
+      if (p > 1.0) p = 1.0;
+      if (p > progress) {
+        progress = p;
+        redraw = true;
+      }
+    }
+
+    if (redraw) update_progress_locked();
+
+    pthread_mutex_unlock(&updateMutex);
+    double end = now();
+    // minimum of 20ms delay between frames
+    double delay = interval - (end - start);
+    if (delay < 0.02) delay = 0.02;
+    usleep(static_cast<useconds_t>(delay * 1000000));
+  }
 }
 
 void ScreenRecoveryUI::LoadBitmap(const char* filename, GRSurface** surface) {
-    int result = res_create_display_surface(filename, surface);
-    if (result < 0) {
-        LOG(ERROR) << "couldn't load bitmap " << filename << " (error " << result << ")";
-    }
+  int result = res_create_display_surface(filename, surface);
+  if (result < 0) {
+    LOG(ERROR) << "couldn't load bitmap " << filename << " (error " << result << ")";
+  }
 }
 
 void ScreenRecoveryUI::LoadLocalizedBitmap(const char* filename, GRSurface** surface) {
@@ -433,22 +437,22 @@
 }
 
 static char** Alloc2d(size_t rows, size_t cols) {
-    char** result = new char*[rows];
-    for (size_t i = 0; i < rows; ++i) {
-        result[i] = new char[cols];
-        memset(result[i], 0, cols);
-    }
-    return result;
+  char** result = new char*[rows];
+  for (size_t i = 0; i < rows; ++i) {
+    result[i] = new char[cols];
+    memset(result[i], 0, cols);
+  }
+  return result;
 }
 
 // Choose the right background string to display during update.
 void ScreenRecoveryUI::SetSystemUpdateText(bool security_update) {
-    if (security_update) {
-        LoadLocalizedBitmap("installing_security_text", &installing_text);
-    } else {
-        LoadLocalizedBitmap("installing_text", &installing_text);
-    }
-    Redraw();
+  if (security_update) {
+    LoadLocalizedBitmap("installing_security_text", &installing_text);
+  } else {
+    LoadLocalizedBitmap("installing_text", &installing_text);
+  }
+  Redraw();
 }
 
 bool ScreenRecoveryUI::InitTextParams() {
@@ -504,309 +508,309 @@
 }
 
 void ScreenRecoveryUI::LoadAnimation() {
-    std::unique_ptr<DIR, decltype(&closedir)> dir(opendir("/res/images"), closedir);
-    dirent* de;
-    std::vector<std::string> intro_frame_names;
-    std::vector<std::string> loop_frame_names;
+  std::unique_ptr<DIR, decltype(&closedir)> dir(opendir("/res/images"), closedir);
+  dirent* de;
+  std::vector<std::string> intro_frame_names;
+  std::vector<std::string> loop_frame_names;
 
-    while ((de = readdir(dir.get())) != nullptr) {
-        int value, num_chars;
-        if (sscanf(de->d_name, "intro%d%n.png", &value, &num_chars) == 1) {
-            intro_frame_names.emplace_back(de->d_name, num_chars);
-        } else if (sscanf(de->d_name, "loop%d%n.png", &value, &num_chars) == 1) {
-            loop_frame_names.emplace_back(de->d_name, num_chars);
-        }
+  while ((de = readdir(dir.get())) != nullptr) {
+    int value, num_chars;
+    if (sscanf(de->d_name, "intro%d%n.png", &value, &num_chars) == 1) {
+      intro_frame_names.emplace_back(de->d_name, num_chars);
+    } else if (sscanf(de->d_name, "loop%d%n.png", &value, &num_chars) == 1) {
+      loop_frame_names.emplace_back(de->d_name, num_chars);
     }
+  }
 
-    intro_frames = intro_frame_names.size();
-    loop_frames = loop_frame_names.size();
+  intro_frames = intro_frame_names.size();
+  loop_frames = loop_frame_names.size();
 
-    // It's okay to not have an intro.
-    if (intro_frames == 0) intro_done = true;
-    // But you must have an animation.
-    if (loop_frames == 0) abort();
+  // It's okay to not have an intro.
+  if (intro_frames == 0) intro_done = true;
+  // But you must have an animation.
+  if (loop_frames == 0) abort();
 
-    std::sort(intro_frame_names.begin(), intro_frame_names.end());
-    std::sort(loop_frame_names.begin(), loop_frame_names.end());
+  std::sort(intro_frame_names.begin(), intro_frame_names.end());
+  std::sort(loop_frame_names.begin(), loop_frame_names.end());
 
-    introFrames = new GRSurface*[intro_frames];
-    for (size_t i = 0; i < intro_frames; i++) {
-        LoadBitmap(intro_frame_names.at(i).c_str(), &introFrames[i]);
-    }
+  introFrames = new GRSurface*[intro_frames];
+  for (size_t i = 0; i < intro_frames; i++) {
+    LoadBitmap(intro_frame_names.at(i).c_str(), &introFrames[i]);
+  }
 
-    loopFrames = new GRSurface*[loop_frames];
-    for (size_t i = 0; i < loop_frames; i++) {
-        LoadBitmap(loop_frame_names.at(i).c_str(), &loopFrames[i]);
-    }
+  loopFrames = new GRSurface*[loop_frames];
+  for (size_t i = 0; i < loop_frames; i++) {
+    LoadBitmap(loop_frame_names.at(i).c_str(), &loopFrames[i]);
+  }
 }
 
 void ScreenRecoveryUI::SetBackground(Icon icon) {
-    pthread_mutex_lock(&updateMutex);
+  pthread_mutex_lock(&updateMutex);
 
-    currentIcon = icon;
-    update_screen_locked();
+  currentIcon = icon;
+  update_screen_locked();
 
-    pthread_mutex_unlock(&updateMutex);
+  pthread_mutex_unlock(&updateMutex);
 }
 
 void ScreenRecoveryUI::SetProgressType(ProgressType type) {
-    pthread_mutex_lock(&updateMutex);
-    if (progressBarType != type) {
-        progressBarType = type;
-    }
-    progressScopeStart = 0;
-    progressScopeSize = 0;
-    progress = 0;
-    update_progress_locked();
-    pthread_mutex_unlock(&updateMutex);
+  pthread_mutex_lock(&updateMutex);
+  if (progressBarType != type) {
+    progressBarType = type;
+  }
+  progressScopeStart = 0;
+  progressScopeSize = 0;
+  progress = 0;
+  update_progress_locked();
+  pthread_mutex_unlock(&updateMutex);
 }
 
 void ScreenRecoveryUI::ShowProgress(float portion, float seconds) {
-    pthread_mutex_lock(&updateMutex);
-    progressBarType = DETERMINATE;
-    progressScopeStart += progressScopeSize;
-    progressScopeSize = portion;
-    progressScopeTime = now();
-    progressScopeDuration = seconds;
-    progress = 0;
-    update_progress_locked();
-    pthread_mutex_unlock(&updateMutex);
+  pthread_mutex_lock(&updateMutex);
+  progressBarType = DETERMINATE;
+  progressScopeStart += progressScopeSize;
+  progressScopeSize = portion;
+  progressScopeTime = now();
+  progressScopeDuration = seconds;
+  progress = 0;
+  update_progress_locked();
+  pthread_mutex_unlock(&updateMutex);
 }
 
 void ScreenRecoveryUI::SetProgress(float fraction) {
-    pthread_mutex_lock(&updateMutex);
-    if (fraction < 0.0) fraction = 0.0;
-    if (fraction > 1.0) fraction = 1.0;
-    if (progressBarType == DETERMINATE && fraction > progress) {
-        // Skip updates that aren't visibly different.
-        int width = gr_get_width(progressBarEmpty);
-        float scale = width * progressScopeSize;
-        if ((int) (progress * scale) != (int) (fraction * scale)) {
-            progress = fraction;
-            update_progress_locked();
-        }
+  pthread_mutex_lock(&updateMutex);
+  if (fraction < 0.0) fraction = 0.0;
+  if (fraction > 1.0) fraction = 1.0;
+  if (progressBarType == DETERMINATE && fraction > progress) {
+    // Skip updates that aren't visibly different.
+    int width = gr_get_width(progressBarEmpty);
+    float scale = width * progressScopeSize;
+    if ((int)(progress * scale) != (int)(fraction * scale)) {
+      progress = fraction;
+      update_progress_locked();
     }
-    pthread_mutex_unlock(&updateMutex);
+  }
+  pthread_mutex_unlock(&updateMutex);
 }
 
 void ScreenRecoveryUI::SetStage(int current, int max) {
-    pthread_mutex_lock(&updateMutex);
-    stage = current;
-    max_stage = max;
-    pthread_mutex_unlock(&updateMutex);
+  pthread_mutex_lock(&updateMutex);
+  stage = current;
+  max_stage = max;
+  pthread_mutex_unlock(&updateMutex);
 }
 
 void ScreenRecoveryUI::PrintV(const char* fmt, bool copy_to_stdout, va_list ap) {
-    std::string str;
-    android::base::StringAppendV(&str, fmt, ap);
+  std::string str;
+  android::base::StringAppendV(&str, fmt, ap);
 
-    if (copy_to_stdout) {
-        fputs(str.c_str(), stdout);
-    }
+  if (copy_to_stdout) {
+    fputs(str.c_str(), stdout);
+  }
 
-    pthread_mutex_lock(&updateMutex);
-    if (text_rows_ > 0 && text_cols_ > 0) {
-        for (const char* ptr = str.c_str(); *ptr != '\0'; ++ptr) {
-            if (*ptr == '\n' || text_col_ >= text_cols_) {
-                text_[text_row_][text_col_] = '\0';
-                text_col_ = 0;
-                text_row_ = (text_row_ + 1) % text_rows_;
-                if (text_row_ == text_top_) text_top_ = (text_top_ + 1) % text_rows_;
-            }
-            if (*ptr != '\n') text_[text_row_][text_col_++] = *ptr;
-        }
+  pthread_mutex_lock(&updateMutex);
+  if (text_rows_ > 0 && text_cols_ > 0) {
+    for (const char* ptr = str.c_str(); *ptr != '\0'; ++ptr) {
+      if (*ptr == '\n' || text_col_ >= text_cols_) {
         text_[text_row_][text_col_] = '\0';
-        update_screen_locked();
+        text_col_ = 0;
+        text_row_ = (text_row_ + 1) % text_rows_;
+        if (text_row_ == text_top_) text_top_ = (text_top_ + 1) % text_rows_;
+      }
+      if (*ptr != '\n') text_[text_row_][text_col_++] = *ptr;
     }
-    pthread_mutex_unlock(&updateMutex);
+    text_[text_row_][text_col_] = '\0';
+    update_screen_locked();
+  }
+  pthread_mutex_unlock(&updateMutex);
 }
 
 void ScreenRecoveryUI::Print(const char* fmt, ...) {
-    va_list ap;
-    va_start(ap, fmt);
-    PrintV(fmt, true, ap);
-    va_end(ap);
+  va_list ap;
+  va_start(ap, fmt);
+  PrintV(fmt, true, ap);
+  va_end(ap);
 }
 
 void ScreenRecoveryUI::PrintOnScreenOnly(const char *fmt, ...) {
-    va_list ap;
-    va_start(ap, fmt);
-    PrintV(fmt, false, ap);
-    va_end(ap);
+  va_list ap;
+  va_start(ap, fmt);
+  PrintV(fmt, false, ap);
+  va_end(ap);
 }
 
 void ScreenRecoveryUI::PutChar(char ch) {
-    pthread_mutex_lock(&updateMutex);
-    if (ch != '\n') text_[text_row_][text_col_++] = ch;
-    if (ch == '\n' || text_col_ >= text_cols_) {
-        text_col_ = 0;
-        ++text_row_;
+  pthread_mutex_lock(&updateMutex);
+  if (ch != '\n') text_[text_row_][text_col_++] = ch;
+  if (ch == '\n' || text_col_ >= text_cols_) {
+    text_col_ = 0;
+    ++text_row_;
 
-        if (text_row_ == text_top_) text_top_ = (text_top_ + 1) % text_rows_;
-    }
-    pthread_mutex_unlock(&updateMutex);
+    if (text_row_ == text_top_) text_top_ = (text_top_ + 1) % text_rows_;
+  }
+  pthread_mutex_unlock(&updateMutex);
 }
 
 void ScreenRecoveryUI::ClearText() {
-    pthread_mutex_lock(&updateMutex);
-    text_col_ = 0;
-    text_row_ = 0;
-    text_top_ = 1;
-    for (size_t i = 0; i < text_rows_; ++i) {
-        memset(text_[i], 0, text_cols_ + 1);
-    }
-    pthread_mutex_unlock(&updateMutex);
+  pthread_mutex_lock(&updateMutex);
+  text_col_ = 0;
+  text_row_ = 0;
+  text_top_ = 1;
+  for (size_t i = 0; i < text_rows_; ++i) {
+    memset(text_[i], 0, text_cols_ + 1);
+  }
+  pthread_mutex_unlock(&updateMutex);
 }
 
 void ScreenRecoveryUI::ShowFile(FILE* fp) {
-    std::vector<off_t> offsets;
-    offsets.push_back(ftello(fp));
-    ClearText();
+  std::vector<off_t> offsets;
+  offsets.push_back(ftello(fp));
+  ClearText();
 
-    struct stat sb;
-    fstat(fileno(fp), &sb);
+  struct stat sb;
+  fstat(fileno(fp), &sb);
 
-    bool show_prompt = false;
-    while (true) {
-        if (show_prompt) {
-            PrintOnScreenOnly("--(%d%% of %d bytes)--",
-                  static_cast<int>(100 * (double(ftello(fp)) / double(sb.st_size))),
-                  static_cast<int>(sb.st_size));
-            Redraw();
-            while (show_prompt) {
-                show_prompt = false;
-                int key = WaitKey();
-                if (key == KEY_POWER || key == KEY_ENTER) {
-                    return;
-                } else if (key == KEY_UP || key == KEY_VOLUMEUP) {
-                    if (offsets.size() <= 1) {
-                        show_prompt = true;
-                    } else {
-                        offsets.pop_back();
-                        fseek(fp, offsets.back(), SEEK_SET);
-                    }
-                } else {
-                    if (feof(fp)) {
-                        return;
-                    }
-                    offsets.push_back(ftello(fp));
-                }
-            }
-            ClearText();
-        }
-
-        int ch = getc(fp);
-        if (ch == EOF) {
-            while (text_row_ < text_rows_ - 1) PutChar('\n');
+  bool show_prompt = false;
+  while (true) {
+    if (show_prompt) {
+      PrintOnScreenOnly("--(%d%% of %d bytes)--",
+                        static_cast<int>(100 * (double(ftello(fp)) / double(sb.st_size))),
+                        static_cast<int>(sb.st_size));
+      Redraw();
+      while (show_prompt) {
+        show_prompt = false;
+        int key = WaitKey();
+        if (key == KEY_POWER || key == KEY_ENTER) {
+          return;
+        } else if (key == KEY_UP || key == KEY_VOLUMEUP) {
+          if (offsets.size() <= 1) {
             show_prompt = true;
+          } else {
+            offsets.pop_back();
+            fseek(fp, offsets.back(), SEEK_SET);
+          }
         } else {
-            PutChar(ch);
-            if (text_col_ == 0 && text_row_ >= text_rows_ - 1) {
-                show_prompt = true;
-            }
+          if (feof(fp)) {
+            return;
+          }
+          offsets.push_back(ftello(fp));
         }
+      }
+      ClearText();
     }
+
+    int ch = getc(fp);
+    if (ch == EOF) {
+      while (text_row_ < text_rows_ - 1) PutChar('\n');
+      show_prompt = true;
+    } else {
+      PutChar(ch);
+      if (text_col_ == 0 && text_row_ >= text_rows_ - 1) {
+        show_prompt = true;
+      }
+    }
+  }
 }
 
 void ScreenRecoveryUI::ShowFile(const char* filename) {
-    FILE* fp = fopen_path(filename, "re");
-    if (fp == nullptr) {
-        Print("  Unable to open %s: %s\n", filename, strerror(errno));
-        return;
-    }
+  FILE* fp = fopen_path(filename, "re");
+  if (fp == nullptr) {
+    Print("  Unable to open %s: %s\n", filename, strerror(errno));
+    return;
+  }
 
-    char** old_text = text_;
-    size_t old_text_col = text_col_;
-    size_t old_text_row = text_row_;
-    size_t old_text_top = text_top_;
+  char** old_text = text_;
+  size_t old_text_col = text_col_;
+  size_t old_text_row = text_row_;
+  size_t old_text_top = text_top_;
 
-    // Swap in the alternate screen and clear it.
-    text_ = file_viewer_text_;
-    ClearText();
+  // Swap in the alternate screen and clear it.
+  text_ = file_viewer_text_;
+  ClearText();
 
-    ShowFile(fp);
-    fclose(fp);
+  ShowFile(fp);
+  fclose(fp);
 
-    text_ = old_text;
-    text_col_ = old_text_col;
-    text_row_ = old_text_row;
-    text_top_ = old_text_top;
+  text_ = old_text;
+  text_col_ = old_text_col;
+  text_row_ = old_text_row;
+  text_top_ = old_text_top;
 }
 
-void ScreenRecoveryUI::StartMenu(const char* const * headers, const char* const * items,
+void ScreenRecoveryUI::StartMenu(const char* const* headers, const char* const* items,
                                  int initial_selection) {
-    pthread_mutex_lock(&updateMutex);
-    if (text_rows_ > 0 && text_cols_ > 0) {
-        menu_headers_ = headers;
-        size_t i = 0;
-        for (; i < text_rows_ && items[i] != nullptr; ++i) {
-            strncpy(menu_[i], items[i], text_cols_ - 1);
-            menu_[i][text_cols_ - 1] = '\0';
-        }
-        menu_items = i;
-        show_menu = true;
-        menu_sel = initial_selection;
-        update_screen_locked();
+  pthread_mutex_lock(&updateMutex);
+  if (text_rows_ > 0 && text_cols_ > 0) {
+    menu_headers_ = headers;
+    size_t i = 0;
+    for (; i < text_rows_ && items[i] != nullptr; ++i) {
+      strncpy(menu_[i], items[i], text_cols_ - 1);
+      menu_[i][text_cols_ - 1] = '\0';
     }
-    pthread_mutex_unlock(&updateMutex);
+    menu_items = i;
+    show_menu = true;
+    menu_sel = initial_selection;
+    update_screen_locked();
+  }
+  pthread_mutex_unlock(&updateMutex);
 }
 
 int ScreenRecoveryUI::SelectMenu(int sel) {
-    pthread_mutex_lock(&updateMutex);
-    if (show_menu) {
-        int old_sel = menu_sel;
-        menu_sel = sel;
+  pthread_mutex_lock(&updateMutex);
+  if (show_menu) {
+    int old_sel = menu_sel;
+    menu_sel = sel;
 
-        // Wrap at top and bottom.
-        if (menu_sel < 0) menu_sel = menu_items - 1;
-        if (menu_sel >= menu_items) menu_sel = 0;
+    // Wrap at top and bottom.
+    if (menu_sel < 0) menu_sel = menu_items - 1;
+    if (menu_sel >= menu_items) menu_sel = 0;
 
-        sel = menu_sel;
-        if (menu_sel != old_sel) update_screen_locked();
-    }
-    pthread_mutex_unlock(&updateMutex);
-    return sel;
+    sel = menu_sel;
+    if (menu_sel != old_sel) update_screen_locked();
+  }
+  pthread_mutex_unlock(&updateMutex);
+  return sel;
 }
 
 void ScreenRecoveryUI::EndMenu() {
-    pthread_mutex_lock(&updateMutex);
-    if (show_menu && text_rows_ > 0 && text_cols_ > 0) {
-        show_menu = false;
-        update_screen_locked();
-    }
-    pthread_mutex_unlock(&updateMutex);
+  pthread_mutex_lock(&updateMutex);
+  if (show_menu && text_rows_ > 0 && text_cols_ > 0) {
+    show_menu = false;
+    update_screen_locked();
+  }
+  pthread_mutex_unlock(&updateMutex);
 }
 
 bool ScreenRecoveryUI::IsTextVisible() {
-    pthread_mutex_lock(&updateMutex);
-    int visible = show_text;
-    pthread_mutex_unlock(&updateMutex);
-    return visible;
+  pthread_mutex_lock(&updateMutex);
+  int visible = show_text;
+  pthread_mutex_unlock(&updateMutex);
+  return visible;
 }
 
 bool ScreenRecoveryUI::WasTextEverVisible() {
-    pthread_mutex_lock(&updateMutex);
-    int ever_visible = show_text_ever;
-    pthread_mutex_unlock(&updateMutex);
-    return ever_visible;
+  pthread_mutex_lock(&updateMutex);
+  int ever_visible = show_text_ever;
+  pthread_mutex_unlock(&updateMutex);
+  return ever_visible;
 }
 
 void ScreenRecoveryUI::ShowText(bool visible) {
-    pthread_mutex_lock(&updateMutex);
-    show_text = visible;
-    if (show_text) show_text_ever = true;
-    update_screen_locked();
-    pthread_mutex_unlock(&updateMutex);
+  pthread_mutex_lock(&updateMutex);
+  show_text = visible;
+  if (show_text) show_text_ever = true;
+  update_screen_locked();
+  pthread_mutex_unlock(&updateMutex);
 }
 
 void ScreenRecoveryUI::Redraw() {
-    pthread_mutex_lock(&updateMutex);
-    update_screen_locked();
-    pthread_mutex_unlock(&updateMutex);
+  pthread_mutex_lock(&updateMutex);
+  update_screen_locked();
+  pthread_mutex_unlock(&updateMutex);
 }
 
 void ScreenRecoveryUI::KeyLongPress(int) {
-    // Redraw so that if we're in the menu, the highlight
-    // will change color to indicate a successful long press.
-    Redraw();
+  // Redraw so that if we're in the menu, the highlight
+  // will change color to indicate a successful long press.
+  Redraw();
 }