ui: Add constness to Draw- functions.
These functions take the given GRSurface instances as inputs, which
shouldn't be altered.
Test: mmma -j bootable/recovery
Test: Run recovery_unit_test.
Test: `Run graphics test` on marlin.
Change-Id: I51bf408e85faae2b497d4f148ab1dec22dd16c93
diff --git a/screen_ui.cpp b/screen_ui.cpp
index 181d58e..9162bcb 100644
--- a/screen_ui.cpp
+++ b/screen_ui.cpp
@@ -600,7 +600,7 @@
return gr_fb_height();
}
-void ScreenRecoveryUI::DrawSurface(GRSurface* surface, int sx, int sy, int w, int h, int dx,
+void ScreenRecoveryUI::DrawSurface(const GRSurface* surface, int sx, int sy, int w, int h, int dx,
int dy) const {
gr_blit(surface, sx, sy, w, h, dx, dy);
}
@@ -618,7 +618,7 @@
gr_fill(x, y, w, h);
}
-void ScreenRecoveryUI::DrawTextIcon(int x, int y, GRSurface* surface) const {
+void ScreenRecoveryUI::DrawTextIcon(int x, int y, const GRSurface* surface) const {
gr_texticon(x, y, surface);
}