commit | 9544a07d2f869e7f60e32f02d7d620a6aacc16d5 | [log] [tgz] |
---|---|---|
author | Dan Willemsen <dan@danw.org> | Wed Jul 27 13:42:46 2016 -0700 |
committer | GitHub <noreply@github.com> | Wed Jul 27 13:42:46 2016 -0700 |
tree | f1b31e0abbe68a3a2c5c6ab5e9521d24ddbcc45b | |
parent | ee1ddb5704dbcd06c67c1509bd225c905e4dfac6 [diff] | |
parent | c98e55b0af69dfdf8e45dd11f13724430422a53a [diff] |
Merge pull request #107 from danw/moduletype Expose ModuleType to Singletons
Blueprint is a meta-build system that reads in Blueprints files that describe modules that need to be built, and produces a Ninja manifest describing the commands that need to be run and their dependencies. Where most build systems use built-in rules or a domain-specific language to describe the logic for converting module descriptions to build rules, Blueprint delegates this to per-project build logic written in Go. For large, heterogenous projects this allows the inherent complexity of the build logic to be maintained in a high-level language, while still allowing simple changes to individual modules by modifying easy to understand Blueprints files.