commit | ab0a83f09cc228decb7e1647e97e5ba47b30fc3b | [log] [tgz] |
---|---|---|
author | Colin Cross <ccross@android.com> | Tue Mar 03 14:23:27 2020 -0800 |
committer | Colin Cross <ccross@android.com> | Tue Mar 03 14:24:24 2020 -0800 |
tree | f8e388151d064747b2766643422a590af4883a15 | |
parent | c42ef965a0b1d20efcf6d9bc3be001bef4e5199c [diff] |
Fix missing dependencies from mutators Mutators were not propagating the results of ctx.AddNinjaFileDeps. Test: examine out/soong/build.ninja.d Fixes: 150689149 Change-Id: Ia1e69ebc9dfa94a05f4ecd9cc2a8691ee63c9dd5
Blueprint is a meta-build system that reads in Blueprints files that describe modules that need to be built, and produces a Ninja manifest describing the commands that need to be run and their dependencies. Where most build systems use built-in rules or a domain-specific language to describe the logic for converting module descriptions to build rules, Blueprint delegates this to per-project build logic written in Go. For large, heterogenous projects this allows the inherent complexity of the build logic to be maintained in a high-level language, while still allowing simple changes to individual modules by modifying easy to understand Blueprints files.