commit | 491166d7faa92bb6b9b059000be5ded9467f6e4c | [log] [tgz] |
---|---|---|
author | Dan Willemsen <dan@danw.org> | Wed Sep 13 18:18:09 2017 -0700 |
committer | GitHub <noreply@github.com> | Wed Sep 13 18:18:09 2017 -0700 |
tree | 887e4de546db657b7290623bfcf884df7bee347f | |
parent | c40ef075f449b1f8a1aa9517e91c3926a0d650aa [diff] | |
parent | 87f71fa62373c5362f7dc39db4658951c8402dbc [diff] |
Merge pull request #171 from danw/go_genrule Expose the installed path for Go binaries
Blueprint is a meta-build system that reads in Blueprints files that describe modules that need to be built, and produces a Ninja manifest describing the commands that need to be run and their dependencies. Where most build systems use built-in rules or a domain-specific language to describe the logic for converting module descriptions to build rules, Blueprint delegates this to per-project build logic written in Go. For large, heterogenous projects this allows the inherent complexity of the build logic to be maintained in a high-level language, while still allowing simple changes to individual modules by modifying easy to understand Blueprints files.