commit | 734f20c205ce9a23a4b2844ad23822ab79dcff3a | [log] [tgz] |
---|---|---|
author | Dan Willemsen <dwillemsen@google.com> | Sat Jul 21 13:03:35 2018 -0700 |
committer | Dan Willemsen <dwillemsen@google.com> | Sat Jul 21 13:10:25 2018 -0700 |
tree | edd994380fab4165bcb0fee0554ab9291724926f | |
parent | 44d336bdb32a47c89346ae6d4d73a1b2f50ef040 [diff] |
Fix issues found by `go vet` Change-Id: If3e20a1f394d757554d6a7da5ed4c41fe194f55f
Blueprint is a meta-build system that reads in Blueprints files that describe modules that need to be built, and produces a Ninja manifest describing the commands that need to be run and their dependencies. Where most build systems use built-in rules or a domain-specific language to describe the logic for converting module descriptions to build rules, Blueprint delegates this to per-project build logic written in Go. For large, heterogenous projects this allows the inherent complexity of the build logic to be maintained in a high-level language, while still allowing simple changes to individual modules by modifying easy to understand Blueprints files.