commit | 3f2d6610873aae4cc14c1ec1d6142d6e5d828494 | [log] [tgz] |
---|---|---|
author | Dan Willemsen <dan@danw.org> | Thu Mar 16 09:45:51 2017 -0700 |
committer | GitHub <noreply@github.com> | Thu Mar 16 09:45:51 2017 -0700 |
tree | b545400c82e3442aa51a3e778668bd467530894f | |
parent | 5d05872cd5d143cb97cf99da52866bf7f4cf56d4 [diff] | |
parent | aee3eac6ce03e4490d39b7d6e27c8ffd3f174aff [diff] |
Merge pull request #147 from danw/goos_tests_fix Fix bad ninja file if only GOOS-specific tests exist
Blueprint is a meta-build system that reads in Blueprints files that describe modules that need to be built, and produces a Ninja manifest describing the commands that need to be run and their dependencies. Where most build systems use built-in rules or a domain-specific language to describe the logic for converting module descriptions to build rules, Blueprint delegates this to per-project build logic written in Go. For large, heterogenous projects this allows the inherent complexity of the build logic to be maintained in a high-level language, while still allowing simple changes to individual modules by modifying easy to understand Blueprints files.