commit | 36518a611511ea654e4ca831f9db0dc1dda18bd5 | [log] [tgz] |
---|---|---|
author | colincross <github@colincross.com> | Sat Nov 05 15:05:07 2016 -0700 |
committer | GitHub <noreply@github.com> | Sat Nov 05 15:05:07 2016 -0700 |
tree | 6220e80b493ee63e81307df5aa4388f08742ddfc | |
parent | 09e03f31f619c7ee20a0785d71173d644d25da2e [diff] | |
parent | ced59eeaf1d32486e6e2cd348d87f2cd387fcbdf [diff] |
Merge pull request #133 from colincross/glob Add better error message when stat returns nil
Blueprint is a meta-build system that reads in Blueprints files that describe modules that need to be built, and produces a Ninja manifest describing the commands that need to be run and their dependencies. Where most build systems use built-in rules or a domain-specific language to describe the logic for converting module descriptions to build rules, Blueprint delegates this to per-project build logic written in Go. For large, heterogenous projects this allows the inherent complexity of the build logic to be maintained in a high-level language, while still allowing simple changes to individual modules by modifying easy to understand Blueprints files.