commit | 0ce142ca05952b911855a0f87a56e5a30f5a1f76 | [log] [tgz] |
---|---|---|
author | Colin Cross <ccross@android.com> | Fri Dec 09 10:29:05 2016 -0800 |
committer | Colin Cross <ccross@android.com> | Fri Dec 09 10:35:33 2016 -0800 |
tree | 55ea95dbf7e6d856271c49e5d1a776d29daff70a | |
parent | 0f1fa92e86c7540a19088ec7fb2eed66f9028c16 [diff] |
Fix data race when applying replacements Mutator context goroutines appending directly to the global Context's replacements list causes a data race. Send them over a channel instead. The renames and replacements are local to the mutator, so move them out of Context and into the runMutator method. Change-Id: I797edb1e27ee29f8946c58101b40fcfb50a32eb9
Blueprint is a meta-build system that reads in Blueprints files that describe modules that need to be built, and produces a Ninja manifest describing the commands that need to be run and their dependencies. Where most build systems use built-in rules or a domain-specific language to describe the logic for converting module descriptions to build rules, Blueprint delegates this to per-project build logic written in Go. For large, heterogenous projects this allows the inherent complexity of the build logic to be maintained in a high-level language, while still allowing simple changes to individual modules by modifying easy to understand Blueprints files.