commit | 0e112a8b97b9eec59cf8bab812658558ea9fc716 | [log] [tgz] |
---|---|---|
author | Colin Cross <ccross@android.com> | Thu Jul 18 13:53:43 2019 -0700 |
committer | Colin Cross <ccross@android.com> | Thu Jul 18 13:53:43 2019 -0700 |
tree | 2c3cf0c6173f1ad72de1571578ff28ff2094de14 | |
parent | 72ab2b4c9569bdd6b87a90c5dbf4719e638770a0 [diff] |
Revert "Put the primary builder into the console pool" This reverts commit 8ea996f61dd4f10e0cef5e2dc328dc071c3b7db5. Having the primary builder hinders automatic error reporting by separating the error message from the failure status.
Blueprint is a meta-build system that reads in Blueprints files that describe modules that need to be built, and produces a Ninja manifest describing the commands that need to be run and their dependencies. Where most build systems use built-in rules or a domain-specific language to describe the logic for converting module descriptions to build rules, Blueprint delegates this to per-project build logic written in Go. For large, heterogenous projects this allows the inherent complexity of the build logic to be maintained in a high-level language, while still allowing simple changes to individual modules by modifying easy to understand Blueprints files.