commit | 0fff7421727e1eb02584c3ce0e2c8ebe4c6cd693 | [log] [tgz] |
---|---|---|
author | Colin Cross <ccross@android.com> | Thu Aug 11 15:37:45 2016 -0700 |
committer | Colin Cross <ccross@android.com> | Thu Aug 11 15:41:57 2016 -0700 |
tree | fe2e407623aa511dd0396c623a6d77250a641b66 | |
parent | 056963fe71c769d33cc8e1a4969e0ec843a75b64 [diff] |
Fix error reporting in parallel mutators runMutators was sending the wrong value into errsCh, hiding all errors. parallelVisit had a data race on error, send the cancel signal over a channel instead of writing to a bool from a goroutine. Change-Id: I18919d71464c094db5846badbfac80f99366d70c
Blueprint is a meta-build system that reads in Blueprints files that describe modules that need to be built, and produces a Ninja manifest describing the commands that need to be run and their dependencies. Where most build systems use built-in rules or a domain-specific language to describe the logic for converting module descriptions to build rules, Blueprint delegates this to per-project build logic written in Go. For large, heterogenous projects this allows the inherent complexity of the build logic to be maintained in a high-level language, while still allowing simple changes to individual modules by modifying easy to understand Blueprints files.