commit | 3a153ecc7f67af90e3bab71cc90afd3397546bfa | [log] [tgz] |
---|---|---|
author | colincross <ccross@android.com> | Tue May 26 13:27:14 2020 -0700 |
committer | GitHub <noreply@github.com> | Tue May 26 13:27:14 2020 -0700 |
tree | 4e5b6ab10bead47ef74cd09fa573ee8571c03fc9 | |
parent | 2bcc43c60f4a24a067ff5c11e2d752100505c4b3 [diff] | |
parent | 2f212479e2dc2500d39bf4475b929aec7f212dc4 [diff] |
Merge pull request #300 from marstj/master Add ctx.OtherModule(Reverse)DependencyVariantExists.
Blueprint is a meta-build system that reads in Blueprints files that describe modules that need to be built, and produces a Ninja manifest describing the commands that need to be run and their dependencies. Where most build systems use built-in rules or a domain-specific language to describe the logic for converting module descriptions to build rules, Blueprint delegates this to per-project build logic written in Go. For large, heterogenous projects this allows the inherent complexity of the build logic to be maintained in a high-level language, while still allowing simple changes to individual modules by modifying easy to understand Blueprints files.