commit | b589835c0dbaf1ad0e830c6043a0481ca916b084 | [log] [tgz] |
---|---|---|
author | Dan Willemsen <dan@danw.org> | Wed Nov 02 16:12:36 2016 -0700 |
committer | GitHub <noreply@github.com> | Wed Nov 02 16:12:36 2016 -0700 |
tree | 1479f9c8f0b62ebed92ab06203e904faefb5993f | |
parent | a2d14b7a408578ff84a788b7ab45e7f6207b110b [diff] | |
parent | 9bd6b38617a791a1878d2fa82063d79231517499 [diff] |
Merge pull request #132 from danw/bootstrap Fix Soong glob regeneration and other bootstrap cleanups
Blueprint is a meta-build system that reads in Blueprints files that describe modules that need to be built, and produces a Ninja manifest describing the commands that need to be run and their dependencies. Where most build systems use built-in rules or a domain-specific language to describe the logic for converting module descriptions to build rules, Blueprint delegates this to per-project build logic written in Go. For large, heterogenous projects this allows the inherent complexity of the build logic to be maintained in a high-level language, while still allowing simple changes to individual modules by modifying easy to understand Blueprints files.