commit | 15fbefb87e38dd1349545fe64ef9bc5e3f077eda | [log] [tgz] |
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author | Colin Cross <ccross@android.com> | Thu Sep 27 15:46:30 2018 -0700 |
committer | Colin Cross <ccross@android.com> | Thu Sep 27 15:54:24 2018 -0700 |
tree | 40e3ab7c5c6a52766f5418e87d0bf8826398663e | |
parent | e81b432f0949e9baef3fa57f48fd4c5152e054f9 [diff] |
Add tests for pathtools.FileSystem.Lstat Test: fs_test.go Change-Id: I202d639d8db3f0cf11d927cbf9ca5aac073ccc43
Blueprint is a meta-build system that reads in Blueprints files that describe modules that need to be built, and produces a Ninja manifest describing the commands that need to be run and their dependencies. Where most build systems use built-in rules or a domain-specific language to describe the logic for converting module descriptions to build rules, Blueprint delegates this to per-project build logic written in Go. For large, heterogenous projects this allows the inherent complexity of the build logic to be maintained in a high-level language, while still allowing simple changes to individual modules by modifying easy to understand Blueprints files.