commit | 269248ff2d88440fec254d5b6dd51d975f2c0d84 | [log] [tgz] |
---|---|---|
author | Dan Willemsen <dwillemsen@google.com> | Tue Aug 08 12:47:15 2017 -0700 |
committer | Dan Willemsen <dwillemsen@google.com> | Tue Aug 08 13:50:44 2017 -0700 |
tree | 0fa08f0612d245088058b7b82aa1f0707b56435e | |
parent | 5136c4311756c2be88044b6487b79535413712d0 [diff] |
Support custom trace functions Change-Id: I43207fd55f79d4adb783ad39eb5ee1b641ecce68
Blueprint is a meta-build system that reads in Blueprints files that describe modules that need to be built, and produces a Ninja manifest describing the commands that need to be run and their dependencies. Where most build systems use built-in rules or a domain-specific language to describe the logic for converting module descriptions to build rules, Blueprint delegates this to per-project build logic written in Go. For large, heterogenous projects this allows the inherent complexity of the build logic to be maintained in a high-level language, while still allowing simple changes to individual modules by modifying easy to understand Blueprints files.