commit | b5259571927f6bc2a6865026989060f6c95413f5 | [log] [tgz] |
---|---|---|
author | android-build-team Robot <android-build-team-robot@google.com> | Tue Dec 05 08:25:41 2017 +0000 |
committer | android-build-team Robot <android-build-team-robot@google.com> | Tue Dec 05 08:25:41 2017 +0000 |
tree | 7d6440c1524f0fb5bdbb1a074b31335a62a13fd1 | |
parent | 6740f11ba7744422bf16c49c20584930d41d1270 [diff] | |
parent | 9d536e88f962419583be0cdc2f9dda6b6e07ab0b [diff] |
Snap for 4484469 from 9d536e88f962419583be0cdc2f9dda6b6e07ab0b to pi-release Change-Id: Ifcd88773c0ec2739022500a6ff1e261f719ac7ba
Blueprint is a meta-build system that reads in Blueprints files that describe modules that need to be built, and produces a Ninja manifest describing the commands that need to be run and their dependencies. Where most build systems use built-in rules or a domain-specific language to describe the logic for converting module descriptions to build rules, Blueprint delegates this to per-project build logic written in Go. For large, heterogenous projects this allows the inherent complexity of the build logic to be maintained in a high-level language, while still allowing simple changes to individual modules by modifying easy to understand Blueprints files.